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Real-Time Tokyo Subway Map

minitokyo3d.com

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Re: Real-Time Tokyo Subway Map

#93

That's cool, especially like that the parallel lanes don't overlap. I did something similar, but simpler, a few years ago for Hamburg's public transit "hvv" [1]. Described my approach in a blog post [2]. Hasn't been updated in three year, so probably some lines are broken. [1]: https://hvv.live [2]: https://franz.hamburg/writing/the-moving-city.html

I also made something similar for Boston: https://mbta.benburwell.com

Mine doesn't show the routes. Originally it did, but it was too visually busy. I like the way you did it where the route shows up when you select a vehicle!

Re: Real-Time Tokyo Subway Map

#94
I noticed a dark-blue train shrinking in length and then growing again, and finally splitting, which is when I realized that it was actually two trains passing each other.

Re: Real-Time Tokyo Subway Map

#95

Really cool but I'm not sure what's to be gained by it being 3d? If I were to use this as a daily utility it'd happen on my phone while out and about, so I imagine all the rendering could be a critical loss of performance for such a use case. Also seems like an overly complicated way to organize such a dense amount of information? At least a toggle between 2d/3d would be good

First time I've been to Tokyo several years back and the train networks is what amused me most about Tokyo and Japan in general. I've tried most of the trains in Japan using the heavily discounted tourist Japan Rail Pass (not available for local) including the the Sunrise train for overnight or sleeper train [1]. The private cabin of sleeper train is not covered by the Japan Rail Pass only the open cabin Nobi-Nobi seats but it's really worth it because the hotels in Japan are very expensive. The pass also excludes the fastest Shinkansen Nozomi trains.

For travelling with train (or any public transports in Japan) you can just use Google Maps and it's really Google Maps in steroid in Japan. You will know accurately in real-time all the trains and buses, and their respective arrival/departure times and even their rare occasional delays. All these real-time information are feasible because Japan contracted Hitachi company to provide the info trough the open API for other developers to access and it's very accurate. With Google Maps capabilities the integration with the real-time is just mind blowing to be experienced by any tourist, especially the Japan trains networks extreme timeliness.

I really wish someone come up with a VR or meta based game for tourist in Japan for buying souvenirs. This type of game was my favourite towards the end of 80s for shopping in London using the London Tube trains back in the Windows 2 time. It's only text based game and not real-time but it was an awesome gaming experiences nonetheless. Somehow I've forgotten the name of the game, but I think with all the 3D and real-time information available it will be a blast for the modern incarnation of the tourist souvenirs game to be based in Tokyo, or London.

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