Can we say that modern AAA graphics is way more complex than a single human can handle unless perhaps he started graphics programming many years ago?
I've come to realize that AAA gamedev is a way to replace actual artistic taste with "output" that can then be scaled deterministically via the normal corporate software engineering levers we all know and hate.
You can make an absolutely beautiful game as an individual or small team. This game can be 2D or 3D or anywhere in between. You can pass on things that AAA games can't because you can have good taste & artistry and AAA doesn't even try to have those things.
It's just programming & digital art - people mythologize shit like this way too much. Can you replicate a AAA game on your own? No ofc not. But you can make a game as visually stimulating and enjoyable.
So overall..I just ignore any talk that acts like "AAA" is anything of value or meaning besides an org chart turning labor into $60 products.