Rust's slow compiles are such a turn off for me. Like why does it take tens of seconds to recompile when I am just changing a single number in a file? Does it really need to waste so much of my time to change a single byte in the output binary?
> Like why does it take tens of seconds to recompile when I am just changing a single number in a file? Impossible to tell without knowing more. Steps to reproduce the issue would help. Just consider how TFA went through many different things to investigate. > Does it really need to waste so much of my time to change a single byte in the output binary? Does it actually only change a single byte in the binary? Changin…
It was a rhetorical question based off my experience with rust. I was running into this issue with building a site using warp along with some other dependencies. Those projects have been deleted off my system. I am not interested in chasing down performance issues with the compiler. Remaking the site using C++ did not have me run into slow compile times. I just want to be able to quickly iterate on stuff I work on.
>Does it actually only change a single byte in the binary?
It would be possible. I could do it myself using binary ninja / ghidra. I just want to be able to iterate quickly and try out multiple different values. I understand it's not that simple of a problem, but I just want it to work else I'll gravitate to making projects in some other language.