Earlier quoted context omitted.
Sure, just like the olden days. But you still need a license key or equivalent - for an offline check. And in the case of an app store that is handled by the app store, you never get or see the key. So if you are banned that doesn't help. And even if you had a key you still don't have access to the install media. You could try to extract it from your drive but there is no guarantee that will work on another computer…
This at most technically right and definitely wrong in practice. I am unsure if there is an existing exact definition of DRM (free) or you're using an uncommon definition of "license" but in practice services like GoG advertising DRM free and people buying DRM free all mean that there is no licensing check whatsoever. A GoG game comes with a single installer executable (single as in it is the same for everyone, no bu…
The license key you entered and the following offline check when installing from CD/disk was/is considered something entirely different.
I'd argue that the only reason that games today skip the license-check has absolutely nothing to do with DRM but with it being out of fashion and not considered to fulfilling its purpose anymore.