https://www.quidsentio.com A private social network (“private” in the sense that is a journaling web app that you share with close friends, not as “e2ee privacy”). Zero interest on HN or Reddit or wherever. The few people who tried (including friends and family) never came back. The one paid user that I had tried to use the “import Facebook status” tool and it wasn’t working. I didn’t know how to fix (it worked in my…
Ask HN: Show your failed projects and share a lesson you learned
141–150 of 285 posts
Re: Ask HN: Show your failed projects and share a lesson you learned
#142The biggest learning is business partners -- choose wisely. My business partner is still a friend, but he didn't produce and it ended up me just doing all the code, all the marketing, so I asked myself why should I continue if I'm doing all the work and he doesn't have the time. The other big learning was making sure to do proper validation before building or spending your time on something. I took the word of my friend because he was an expert in the space. We had no problem getting people to sign up and literally give us their API keys (at first), but they wouldn't respond back to emails - which shows it's not a huge pain point.
I'm now working on a few other ideas on the side but making sure to do proper validation before building.
Re: Ask HN: Show your failed projects and share a lesson you learned
#143I wrote and globally patented Automated Actor Replacement in Filmed Media, a fully automated visual effects based actor replacement and automated digital double creation pipeline. I started working on the idea in 2002, had it globally patented by 2008, with a startup team of Academy Award Oscar winners for VFX, the VFX Supervisor and VFX Producer from the talking animal film "Babe", with a custom built server cluster…
Re: Ask HN: Show your failed projects and share a lesson you learned
#144As I was known to drink a lot of Diet Dr. Pepper and had people who timed my code production in 'cans per hour' :-) I thought it would be fun to convert an old 47" Fresnel lens that came from an old big screen TV into an aluminum can melter. The project consisted of a frame on an alt/az base to hold the lens, arms from teh frame to position it's focal point on can that had been crushed vertically and then slid down a…
Please tell me your Dr Pepper consumption could not be measured "cans per hour".
Re: Ask HN: Show your failed projects and share a lesson you learned
#145I ran a solo branding and web, product, etc. design shop, prematurely took it full-time and bet my livelihood on it, and effectively dead-ended my career. The small number of clients I got were—according to them—happy with my work, but the only word-of-mouth inquiry that ever came in was a coke-addled soi-disant "tech visionary" with little money and no plan. Everything else came through exhaustive outreach and prosp…
Re: Ask HN: Show your failed projects and share a lesson you learned
#146Before Android became a success, I led the development of an operating system with a JVM-based userland for VoIP devices: http://d2tech.com/1-products/mcue.htm It was designed to use multiple IP communications protocols and to present a unified view of contacts' presence across all the ways they could communicate.
Re: Ask HN: Show your failed projects and share a lesson you learned
#147I ran a solo branding and web, product, etc. design shop, prematurely took it full-time and bet my livelihood on it, and effectively dead-ended my career. The small number of clients I got were—according to them—happy with my work, but the only word-of-mouth inquiry that ever came in was a coke-addled soi-disant "tech visionary" with little money and no plan. Everything else came through exhaustive outreach and prosp…
This is going to be a weird suggestion but have you thought about your "aura"? You mentioned "stink of desperation" so I don't think this is too far off the mark--maybe you would benefit from doing things that look totally unrelated to your career development and get that "MOJO" (Magic Of Job Opportunities) flowing from your unconscious. Anyway, I appreciate your candor.
The irony is, I spend almost all of my 'free time' pursuing other things, as my design career has always been the rather practical backup plan to the long-shot stuff I'd really like to do and am more passionate about.
I've often wondered if it's /that/ attitude that's actually hurting my cause, despite my best intentions, efforts, and positive professional demeanor, as one consistent trait among most of my peers is that they seem to live and breathe the biz. Tech design now is a lot different from when I first got into it, and I'm not really on board with the current direction of the industry. I try to 'be the change', but …
Anyway, thanks again for your thoughts. Definitely something for me to think about.
Re: Ask HN: Show your failed projects and share a lesson you learned
#148My mistake was building it totally in secret for most of its life. I worked on it for years focusing on adding features that maybe nobody wanted without validating the product/market fit or generating any buzz. By the time I was "ready" someone had gained way more steam on their own EV remake, even getting the author of Override to endorse it, so the fact that I had a working prototype didn't really matter, the community that I thought would be receptive wasn't interested.
I learned that you need to build something worth playing first, including some kind of game loop, before you try to get people to play it. Turns out noodling around with a hacky prototype isn't something people find exciting even if the whole community is centered around noodling around with mods and hacking. People won't mod a game they don't love in the first place.
Since this project, I've committed to building smaller prototypes and validating concepts before I go all-in on building something polished and content rich, and thought I haven't shipped anything this big since, I have met my personal goals.
Full retrospective: http://blog.eamonnmr.com/2020/08/flythrough-space-retrospect...
The conclusion: http://blog.eamonnmr.com/2020/04/dont-remake-an-old-game/
Re: Ask HN: Show your failed projects and share a lesson you learned
#149Earlier quoted context omitted.
Can you launch without offline sync ?.
Great question. I've thought hard about this. I originally built it to be online-first, thinking "you can add offline support later". This is the version that's demoed in the video on the Github - and is over a year old at this point. I abandoned this for multiple reasons: 1. Adding offline support is very nontrivial. It (may) influence your choice of DB and your data schema. This is a type of master-master replicati…
Re: Ask HN: Show your failed projects and share a lesson you learned
#150I ran a solo branding and web, product, etc. design shop, prematurely took it full-time and bet my livelihood on it, and effectively dead-ended my career. The small number of clients I got were—according to them—happy with my work, but the only word-of-mouth inquiry that ever came in was a coke-addled soi-disant "tech visionary" with little money and no plan. Everything else came through exhaustive outreach and prosp…
Self confidence and marketing - you seem to be doing fine on execution. Focus on PMF and sales.
I did what I could for product-market fit and sales efforts, but I'm sure there's a ton more I could learn. It's difficult to fight the impulse to roll over and try to be anything-for-anyone when the work I want isn't coming in, even if I know that makes my offering unclear at best, unappealing at worst.
Thanks for your thoughts.