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Do you ever avoid submitting something on HN so devs won't ruin it?

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141–150 of 312 posts

Re: Do you ever avoid submitting something on HN so devs won't ruin it?

#141

Earlier quoted context omitted.

A lot of people are assuming the worst intentions here but anyone who has worked in an enterprise knows sometimes it's useful to build tools for your use and not to share. The tool might not even be allowed, C# is probably not in the supported platforms and even if it was, getting it into the official repos can be arduous. If OP really cared about maximizing everyone's productivity of course they would share the tool…

The question I have is how did incentives get so misaligned that this person feels that doubling the productivity of all their peers is unlikely to be worth the effort of presenting a tool.

Nobody cares about 'the company' - "In US the average share holding lasts just 22 seconds"

Management can break the law, leave with their bonuses, and years down the line 'the company' gets fined.

Employees are the ones that might be there for decades, but the anglosphere shareholder model allocated 0% stake to employees.

TThere are alternatives:

Codetermination in Germany is a concept that involves the right of workers to participate in management of the companies they work for.

Re: Do you ever avoid submitting something on HN so devs won't ruin it?

#142

Earlier quoted context omitted.

A lot of people are assuming the worst intentions here but anyone who has worked in an enterprise knows sometimes it's useful to build tools for your use and not to share. The tool might not even be allowed, C# is probably not in the supported platforms and even if it was, getting it into the official repos can be arduous. If OP really cared about maximizing everyone's productivity of course they would share the tool…

The question I have is how did incentives get so misaligned that this person feels that doubling the productivity of all their peers is unlikely to be worth the effort of presenting a tool.

It's remarkable how dysfunctional some organisations can be, especially larger enterprises.

Then you have the problem that the reward for good work is almost always more work.

Re: Do you ever avoid submitting something on HN so devs won't ruin it?

#143
post #24

I used to use my bank's mobile web interface to monitor my balances (with Zabbix, it even alerted when I'd been paid haha) The mobile page asked for the full passcode whereas the regular page asked for specific digits which, while still automatable, wasn't as easy The code/method might have been useful to others at the time (especially your Mints and that) but I didn't want them changing it. The mobile site was, as f…

YT is similar to Coursera, edX, Udacity, etc. in that they all offer tutorial videos. But with YT as a platform, it's the viewer's job to find the best one whereas Coursera and others already review the videos before publishing. Now imagine YT that has enjoyed thousands of additional tutorial videos due to the pandemic and remote classes suddenly stops showing you what other people thought of such tutorials without o…

Clicking the dislike button boosts the video as much as clicking the like button anyway. You're doing everyone a disservice by interacting with bad videos

Re: Do you ever avoid submitting something on HN so devs won't ruin it?

#144
post #24

I used to use my bank's mobile web interface to monitor my balances (with Zabbix, it even alerted when I'd been paid haha) The mobile page asked for the full passcode whereas the regular page asked for specific digits which, while still automatable, wasn't as easy The code/method might have been useful to others at the time (especially your Mints and that) but I didn't want them changing it. The mobile site was, as f…

> This is the only argument I've seen opposing the removal of dislikes so far. Are there any others? Even silly reasons, anything other than "bad tutorials tho"

Is that argument not enough? It is now harder to distinguish good videos in a video platform filled with sub-par content, any other argument would pale in comparison.

Re: Do you ever avoid submitting something on HN so devs won't ruin it?

#145
What you're talking about is a very specific special case. Of course, when you develop and a share a way of circumventing a system restriction, the owners of the system will make your exploit ineffective when they discover it. Complaining about that is like criminal exploit developers complaining that patches get developed once their exploits are sold into the wild.

Nobody is going to stop your general purpose productivity tools from working because you shared them.

Re: Do you ever avoid submitting something on HN so devs won't ruin it?

#146
Regarding the YT dislikes, the reason it's still available in the API isn't some sort of oversight by the developers - the rollout is most likely A/B tested and once the test completes they'll remove it from the API completely or hardcode it to a static value (for backwards-compatibility with older clients).

Re: Do you ever avoid submitting something on HN so devs won't ruin it?

#147

Earlier quoted context omitted.

The question I have is how did incentives get so misaligned that this person feels that doubling the productivity of all their peers is unlikely to be worth the effort of presenting a tool.

I could see not wanting to support a tool. I've written tools that automate processes in useful ways but the interfaces aren't perfect and you need some base knowledge to understand how they work. I don't want to spend my time improving and supporting those tools. I wrote them to reduce the amount of work I have to do, not add yet another responsibility. I've also made the mistake of sharing my tools only to find cri…

If the incentives are right, that effort is worth it. By incentives I'm not talking about a $15 TGIFridays gift card and a mention at the company meeting, I mean a meaningful portion of the value generated, rewarded quickly not "maybe next annual review".

Many organizations punish the members who work hard with more uncompensated work like you have described.

Re: Do you ever avoid submitting something on HN so devs won't ruin it?

#148
post #84

I mentioned something we built at work and got the typical HN nitpick about it and decided to never bring anything else up again. If something is open source and you don’t like just move along.

Seems like a healthy, well-adjusted response! Something didn't work out one time? NEVER DO IT AGAIN!

how many times would be enough?

Re: Do you ever avoid submitting something on HN so devs won't ruin it?

#149
post #24

I used to use my bank's mobile web interface to monitor my balances (with Zabbix, it even alerted when I'd been paid haha) The mobile page asked for the full passcode whereas the regular page asked for specific digits which, while still automatable, wasn't as easy The code/method might have been useful to others at the time (especially your Mints and that) but I didn't want them changing it. The mobile site was, as f…

> This is the only argument I've seen opposing the removal of dislikes so far. Are there any others? Even silly reasons, anything other than "bad tutorials tho" Is that argument not enough? It is now harder to distinguish good videos in a video platform filled with sub-par content, any other argument would pale in comparison.

Edit: the dislike counter on this comment is 2, you can ignore it! At least here the site makes it hard to read if you're visually impaired. Now that's a dislike button!

For me, no. I've never used the dislikes for this, it seems like such a crowbarred in reason everyone latched on to for lack of a better argument

I tend to judge the content on the content

Re: Do you ever avoid submitting something on HN so devs won't ruin it?

#150
post #124

Earlier quoted context omitted.

A lot of people are assuming the worst intentions here but anyone who has worked in an enterprise knows sometimes it's useful to build tools for your use and not to share. The tool might not even be allowed, C# is probably not in the supported platforms and even if it was, getting it into the official repos can be arduous. If OP really cared about maximizing everyone's productivity of course they would share the tool…

We are writing software! It's our fucking job to optimize the world around us. How do you think can we, as a society, advance while doing bullshit jobs? Make me obsolete!

Nicola tesla advanced civilisation yet died poor and alone. Meanwhile someone else made a fortune
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