> but apparently money makes people do anything. I don't see the link with your example. How would people profit of finding the number of dislikes on YouTube? Also, sharing this would increase the number of users of the exploit, and its general publicity, making it more likely to be fixed. Nothing to do with having each other's back. And then, considering that you are disclosing a security leak, the "having each othe…
Do you ever avoid submitting something on HN so devs won't ruin it?
41–50 of 312 posts
Re: Do you ever avoid submitting something on HN so devs won't ruin it?
#42Yeah I do this. Most of what I build, nobody knows about it nor is it release into the wild. Latest example: at my current workplace we have some crappy custom compilers for our platform.... I've rebuilt them in a way that I like (and using C# instead of Java), that enables me to use it in a small visual studio code plugin that enables me with real time error messages as I code against our platform, so basically cons…
Re: Do you ever avoid submitting something on HN so devs won't ruin it?
#43There's already extensions to bring back the dislikes. Last I heard they're removing them from the YouTube API in three months. And yes, I don't post things here because I don't want to get hacked. Lots of big brains here.
the ratio will stay though with a like and ratio number you can reverse-calculate the amount of dislikes
Re: Do you ever avoid submitting something on HN so devs won't ruin it?
#44Yeah I do this. Most of what I build, nobody knows about it nor is it release into the wild. Latest example: at my current workplace we have some crappy custom compilers for our platform.... I've rebuilt them in a way that I like (and using C# instead of Java), that enables me to use it in a small visual studio code plugin that enables me with real time error messages as I code against our platform, so basically cons…
Re: Do you ever avoid submitting something on HN so devs won't ruin it?
#45Re: Do you ever avoid submitting something on HN so devs won't ruin it?
#46Yeah I do this. Most of what I build, nobody knows about it nor is it release into the wild. Latest example: at my current workplace we have some crappy custom compilers for our platform.... I've rebuilt them in a way that I like (and using C# instead of Java), that enables me to use it in a small visual studio code plugin that enables me with real time error messages as I code against our platform, so basically cons…
I've built at least hundred of little tools here and there to improve my productivity to the point where single keypress is what only needed in every other context to run specific scenario.
I've tried to give it to my fellow devs around to make their lives easier.
No-one seems to care enough even to try.
Re: Do you ever avoid submitting something on HN so devs won't ruin it?
#47> but apparently money makes people do anything. I don't see the link with your example. How would people profit of finding the number of dislikes on YouTube? Also, sharing this would increase the number of users of the exploit, and its general publicity, making it more likely to be fixed. Nothing to do with having each other's back. And then, considering that you are disclosing a security leak, the "having each othe…
Re: Do you ever avoid submitting something on HN so devs won't ruin it?
#48It's the kind of thing that you could do by hand, but the website (intentionally?) made it a tedious and time-consuming clicking exercise to compare effectively.
They changed their API eventually, but I made decent use of the script for a couple of years.
To me it looks like the lind of script that, had it gotten traction, Megabus would have changed their interface a LOT sooner (and also I'd be competing with others over the cheap tickets!); so I kept it to myself.
Re: Do you ever avoid submitting something on HN so devs won't ruin it?
#49Re: Do you ever avoid submitting something on HN so devs won't ruin it?
#50Yeah I do this. Most of what I build, nobody knows about it nor is it release into the wild. Latest example: at my current workplace we have some crappy custom compilers for our platform.... I've rebuilt them in a way that I like (and using C# instead of Java), that enables me to use it in a small visual studio code plugin that enables me with real time error messages as I code against our platform, so basically cons…
My experience is complete opposite to yours. I've built at least hundred of little tools here and there to improve my productivity to the point where single keypress is what only needed in every other context to run specific scenario. I've tried to give it to my fellow devs around to make their lives easier. No-one seems to care enough even to try.
Reminds me of a younger self going to interview for the technical team at a bank. I arrived full of youthful zest, thoroughly aced the interview. One of the interviewers, who already looked rather zombie-like, accompanied me to the exit. As I walked off he lit a cigarette and shouted after me, "don't accept the offer, this is not a place for someone like you!"
Made a variety of friends over the years who have shared stories of that bank. It's notorious, the interviewer was absolutely right.