Once VR headsets gain large FOV and high DPI, working in VR will be ideal and an improvement over any sort of monitor. You can have 360+ degrees of scroll (beyond a full circle, you continue to wind into virtual space), spatial gestures to organize and manipulate your workspace. It'll be like physical trades where workers knoll out their workspaces. We'll finally be able to do the same without clunky, insufficient wi…
To work effectively and without friction, you want everything close at hand.
I think even the current rectangular workspaces that monitors provide are getting a little too big for this. As the workspace gets bigger, the organizational burden increases, as does the effort to navigate through it -- even if that effort is mostly non-physical.
I'm thinking we actually need better ways to focus, where the things we need for an extended activity -- and only those things -- are readily available in a simple workspace. I'm afraid a 3D VR/AR workspace will lead to me questing about, looking for that file or tool that is maybe 1440 degrees leftward.