Earlier quoted context omitted.
another option would be using this ⓘ User will click/tap and the modal of the gif will show
This is really the only correct solution in the context of modern UX.
The GIFs add pop, but the intent is to clarify. How does showing this info. on onHover or onClick in any UX achieve that result?
It doesn't.
As designed, it's an ad. It is. Look at it.
If I'm comparing a product with a full page of features, I'm going to be scrolling up and down. The one thing I absolutely won't do is hover over 16 onHover information panels while trying to compare and contrast an extensive set of features, costs, and licenses.
I'm just going to get aggravated that the information I need to make a decision keeps disappearing from view when I click or hover elsewhere.
Also, that's the kind of page you print and underline and circle things on, and give to your boss as a reason for purchase. If half the information is invisible when the page is printed, what use is it?