As somebody who works on computer vision, my general take on these things is that adversarial examples are like poison. It would be fairly easy to add poison to a water supply or the air intake of a large building and kill a large number of people. This rarely happens though. It's ok that water sources, buildings, and people aren't completely immune to poison. The safety requirement isn't that poison can't hurt. Inst…
>It would be fairly easy to add poison to a water supply or the air intake of a large building and kill a large number of people. I used to think this until someone walked me through the logistics of both and made me realize that you would need an agency-alerting level of poison for the water supply and some way to avoid people just shutting off the A/C and sticking their heads out of windows (also a huge amount of g…
Doesn't this fall under: "We try to make known poisons hard to make, we try to track people who could make them, and we try to make it hard to deliver poison"?
And the rest of it being you should use something odorless / tasteless.