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WebGL Water

madebyevan.com

51–60 of 119 posts

Re: WebGL Water

#51
post #42

I just went through comments from all the times this has been reposted in the past 10 years, and this is (so far) the first time there aren't any complaints about not working in their browser! I'm counting just the submissions that got >10 comments. The previous time, from 2017[1], was already quite good - there was only a single complaint, and that was about someone missing a WebGL extension this needs for floating…

I get:

400 Bad Request, You have attempted to access this site via TLS (HTTPS), but it is not configured for TLS access.

Probably because I have "dom.security.https_only_mode" enabled in Firefox

Re: WebGL Water

#52
post #49
post #42

I just went through comments from all the times this has been reposted in the past 10 years, and this is (so far) the first time there aren't any complaints about not working in their browser! I'm counting just the submissions that got >10 comments. The previous time, from 2017[1], was already quite good - there was only a single complaint, and that was about someone missing a WebGL extension this needs for floating…

Let me be the first then: Doesn't work on my Galaxy S8 - "This demo requires the OES_texture_float extension", so I guess it's the same issue. Truth be told the phone is relatively old, but then again I haven't switched because it... still works and I assume many other owners made the same choice regarding their devices.

I replied almost at the same time as yours and my phone is galaxy a32 and getting the same error message as yours.

Re: WebGL Water

#54
post #42

I just went through comments from all the times this has been reposted in the past 10 years, and this is (so far) the first time there aren't any complaints about not working in their browser! I'm counting just the submissions that got >10 comments. The previous time, from 2017[1], was already quite good - there was only a single complaint, and that was about someone missing a WebGL extension this needs for floating…

It's terribly slow on my Monterey OSX Safari, yet flawless on Chrome.

Re: WebGL Water

#57
post #28

I remember looking at this a decade ago with an old Sony Xperia phone and just being amazed at the possibilities of the web. 10 years later it still looks as good as I remember

Reading this on a sony Xperia mini. Still my daily driver. Can't belive how many weird looks and "what is that thing???"s I get.

Re: WebGL Water

#58
post #49
post #42

I just went through comments from all the times this has been reposted in the past 10 years, and this is (so far) the first time there aren't any complaints about not working in their browser! I'm counting just the submissions that got >10 comments. The previous time, from 2017[1], was already quite good - there was only a single complaint, and that was about someone missing a WebGL extension this needs for floating…

Let me be the first then: Doesn't work on my Galaxy S8 - "This demo requires the OES_texture_float extension", so I guess it's the same issue. Truth be told the phone is relatively old, but then again I haven't switched because it... still works and I assume many other owners made the same choice regarding their devices.

S8 was released in 2017, for anyone else curious.

Re: WebGL Water

#59
post #50
post #42

I just went through comments from all the times this has been reposted in the past 10 years, and this is (so far) the first time there aren't any complaints about not working in their browser! I'm counting just the submissions that got >10 comments. The previous time, from 2017[1], was already quite good - there was only a single complaint, and that was about someone missing a WebGL extension this needs for floating…

It does not work on my galaxy a32 phone. I tried with both samsung internet and chrome.

Looked up the release date for this phone: January 2021.

Re: WebGL Water

#60
post #42

I just went through comments from all the times this has been reposted in the past 10 years, and this is (so far) the first time there aren't any complaints about not working in their browser! I'm counting just the submissions that got >10 comments. The previous time, from 2017[1], was already quite good - there was only a single complaint, and that was about someone missing a WebGL extension this needs for floating…

Ineresting!

The first line: "This demo requires a decent graphics card and up-to-date drivers." made me chuckle at the humbleness since I'm running this in Firefox on a 10 year old laptop. Buttery smooth (I'd say 60fps) at what seems full native resolution.

I guess it's the "up-to-date" drivers part (or rather, browsers playing along with existing drivers) that makes the difference.

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