iPhone vs Android app sales: numbers from an indie developer
31–40 of 95 posts
Re: iPhone vs Android app sales: numbers from an indie developer
#32Just want to say thanks. I bought the $2.99 iPhone app, and the ease of managing my team has definitely made me a few hundred dollars from bets with our pool over the season.
Re: iPhone vs Android app sales: numbers from an indie developer
#33Another android dev with (much) lower volume here. Curious how you know about errors driving that 20% number. Is there a report somewhere with this detail or is it just inferred from customer emails? The only failures I ever see come through are declined credit cards or the regular cancellations from users who used the 15min refund window.
Re: iPhone vs Android app sales: numbers from an indie developer
#34Another android dev with (much) lower volume here. Curious how you know about errors driving that 20% number. Is there a report somewhere with this detail or is it just inferred from customer emails? The only failures I ever see come through are declined credit cards or the regular cancellations from users who used the 15min refund window.
From the Google Checkout inbox. The 20% is just an eyeball estimate of errors/payment declined vs actual sales.
Re: iPhone vs Android app sales: numbers from an indie developer
#35Re: iPhone vs Android app sales: numbers from an indie developer
#36Earlier quoted context omitted.
Great info. Was this app featured prominently in either store at any time, or just listed rank and file with all the other apps?
I was never featured on either store. Everything came from organic downloads and word of mouth.
Re: iPhone vs Android app sales: numbers from an indie developer
#37It may be worthwhile for me to chime in here with my own stats, which are far less impressive than bignoggins. I recently ported my iOS app, BridgeBasher, to Android. I took a different route though. Since I had no users on Android, I thought the best thing to do would be to create an ad-based version on Android, mostly because I've heard a lot of people say that Android users are less likely to pay for apps. I decid…
Also, I just went to download BridgeBasher. Your game wants crazy permissions. Why should a game have to update my SD card contents, need my location, AND have access to device calls and identity?
Re: iPhone vs Android app sales: numbers from an indie developer
#38It may be worthwhile for me to chime in here with my own stats, which are far less impressive than bignoggins. I recently ported my iOS app, BridgeBasher, to Android. I took a different route though. Since I had no users on Android, I thought the best thing to do would be to create an ad-based version on Android, mostly because I've heard a lot of people say that Android users are less likely to pay for apps. I decid…
http://www.appannie.com/bridgebasher/ranking/history/#view=g...
Re: iPhone vs Android app sales: numbers from an indie developer
#39It may be worthwhile for me to chime in here with my own stats, which are far less impressive than bignoggins. I recently ported my iOS app, BridgeBasher, to Android. I took a different route though. Since I had no users on Android, I thought the best thing to do would be to create an ad-based version on Android, mostly because I've heard a lot of people say that Android users are less likely to pay for apps. I decid…
(Give or take a little inaccuracy as I'm just using the lowest possible figures from what Android Market gives me)
Also, if I search Bridge Builder, (which is pretty much the name of the genre) their app shows up and not yours, which may hurt your visibility. Maybe try fit that into your description somewhere?
Re: iPhone vs Android app sales: numbers from an indie developer
#40It may be worthwhile for me to chime in here with my own stats, which are far less impressive than bignoggins. I recently ported my iOS app, BridgeBasher, to Android. I took a different route though. Since I had no users on Android, I thought the best thing to do would be to create an ad-based version on Android, mostly because I've heard a lot of people say that Android users are less likely to pay for apps. I decid…
Would you mind disclosing your sales for the past week? What did you do (without pushing an update) that made it shoot up so much? http://www.appannie.com/bridgebasher/ranking/history/#view=g...