Earlier quoted context omitted.
> NFTs could enable people to transfer digital assets between platforms without needing the platforms to talk to one another. I could buy an NFT of a 3D model of some Yeezy sneakers, and then bring that NFT to Fortnite for my avatar to wear there, and to the Metaverse to show off there, and to a sneakers forum to verify my ownership in the community there as well. That could be quite useful. 3D cosmetic assets for ga…
Implementations are really really messy. I'm not expert but I would argue that likely most engines have slightly different ways of doing things like sneakers on character model. So you can't really transfer from one engine to other. Might work between Unreal-engine games, but even there there might be issues. And already seen with NFTs, that are much simpler thing. Where does the data live? If it is not on blockchain…
Every business loves a walled garden because they can pretend that all the customers will spend all their money inside it, but it's anti-consumer, anti-choice, and if the business fails then everyone loses all the things they own there.
Plus, if people could bring their own assets to a game then the number and variety of things in the game grows significantly. It's no longer limited by what the producers can build themselves. For a lot of games, especially ones made by smaller companies, that could be a considerable boon.