Again, having a lower learning curve is a non-goal for any serious project. All languages have their quirks and approaches to expressing concepts, and golang is no different.
Java already has a low latency GC (ZGC), and with GraalVM being more and more used, more frameworks are starting to allow building native binaries (e.g. quarkus.io and micronaut.io and helidon.io). Once Spring gets on board, then a huge part of the ecosystem will.
Secondly, if the only concern is packaging and deploying a single file, that's been possible for a long time now (uber jars), and made easier recently with jlink and jpackage.
All "serious" golang projects I saw use some sort of testing suite (like testify), because the built in testing library is so verbose it's basically useless for anything but simple use cases.
And a built in HTTP sever is not a big deal. It's literally a one line maven import, and many such options exist now.
My employer is a big user of golang, and for all company projects, we have to use a framework they built to write code (basically Spring or ASP.NET DI reinvented (but poorly), plus handling some of golang's bad design decisions around error handling and propagation - but it's far from perfect there's only so much they could do). Not to mention having to use bazel to build them and resolve dependencies (and they say golang compiles quickly, lol). All serious projects will end up in that state sooner or later, and in Java land, it's all available from the start and extremely mature and battle tested.
You're right that the experiences are leagues apart, but that's in favor of the JVM. golang has nothing close when it comes to monitoring and observability and continuous profiling. Nor the tunability of the JVM to select the best GC based on the application type.