Image file formats that didn’t make it
1–10 of 210 posts
Re: Image file formats that didn’t make it
#2>tiff
Re: Image file formats that didn’t make it
#3Re: Image file formats that didn’t make it
#4And I still see BMP files being used even in modern games. Yeah: PNG is better, but BMP has its uses.
Re: Image file formats that didn’t make it
#5>bmp >tiff
Re: Image file formats that didn’t make it
#6Anecdotally, the first time I heard of TGA was in Tomb Raider. The Tomb Raider games of old had a screenshot feature that outputted TGA files of gameplay and were useful for making walk-throughs for other people (you would typically convert them to JPG when sharing on the web). And I still see BMP files being used even in modern games. Yeah: PNG is better, but BMP has its uses.
Re: Image file formats that didn’t make it
#7It is a really flexible and robust format also. How else are you going to store a floating-point multispectral image of 8 bands and 50.000 x 50.000 pixels, arranged tile-wise for easy cropping?
Re: Image file formats that didn’t make it
#8Re: Image file formats that didn’t make it
#9Is not bmp the default file-format of paint nowadays?
Re: Image file formats that didn’t make it
#10> (list includes BMP, TIFF, TGA)
I remember seeing lots of software using Quicktime PICT files, even on Windows, but I've never seen anyone break it down (Wikipedia does a bit[0]). Did everyone mostly use it as a container for JPEGs?