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If the universe is a giant computer simulation, how many bits would be required?

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Re: If the universe is a giant computer simulation, how many bits would be required?

#6

It would depend on a high number of factors, wouldn't it? You'd need to consider the possibilities of solipsism and if everything is always loaded in, or if instead things are only in existence when looked at

Maybe the speed of light is the equivalent to how long it takes to load from storage

Re: If the universe is a giant computer simulation, how many bits would be required?

#7

It would depend on a high number of factors, wouldn't it? You'd need to consider the possibilities of solipsism and if everything is always loaded in, or if instead things are only in existence when looked at

Computers have to run even when we're not looking at them, at the very least.

Re: If the universe is a giant computer simulation, how many bits would be required?

#8

It would depend on a high number of factors, wouldn't it? You'd need to consider the possibilities of solipsism and if everything is always loaded in, or if instead things are only in existence when looked at

Maybe the speed of light is the equivalent to how long it takes to load from storage

That would imply the computer we are simulated on is isomorphic to the 3D universe it is simulating, i.e. that if A and B are close in the simulation, the storage for A and B are physically close in the simulator, and that the storage moves as the objects move. Otherwise the speed of light would vary from a place to another.

Re: If the universe is a giant computer simulation, how many bits would be required?

#9
I was expecting to see the area of the universe / Planck units or something to that effect.

When trying to wrap my mind around it, I feel like simulation implies a sequence of events like a movie, but to an outside observer the universe would be more like an image.

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