Live data from Hacker News

The metaverse is already here – it's Minecraft

clivethompson.medium.com

361–370 of 377 posts

Re: The metaverse is already here – it's Minecraft

#362
post #186

Earlier quoted context omitted.

I'd say that this is closer to when "the cloud" came about. No one was quite sure what it was, but everyone wanted in. To quote (some) of Larry Ellisons famous statements about it: "The interesting thing about cloud computing is that we’ve redefined cloud computing to include everything that we already do. … The computer industry is the only industry that is more fashion-driven than women’s fashion." "Maybe I’m an id…

It's funny, all I hear now is, "I don't understand it, so it must be useless"

And "the cloud" as a phrase was/is indeed useless to those who want to know how things work.

The point of "the cloud" was the concept of users not needing to think where their device is communicating. The device might as well be talking to "the cloud" in the sky.

The point of "the cloud" was the occlusion to the end user.

I don't see much value in the phrase as it doesn't help me know what is going on in any way.

Re: The metaverse is already here – it's Minecraft

#363

No, it is not. Neither is Roblox or Fortnite, or VRchat. A single game or world is NOT the metaverse, what is so hard to understand about that for journalists and companies? The metaverse is the immersive internet, as a successor to our current one that is more 2D oriented around photos/videos/text today. It's a paradigm shift in how we interact, but most importantly there will be many of these virtual worlds/spaces…

The 2D internet works though because it's an efficient means of communication and data transfer. When I search the weather, check directions, send a message, book a flight, buy a shirt, or view the daily news, I can get that done fast on the existing internet. I don't want to load a 3D world to read an article. I don't need to walk around as a 3D avatar to ask a friend what time they're arriving. It's inefficient. It…

This is literally the worst take I've ever read on hn. What's your background in neuropsychology? On what basis besides Elon Musk PR do you have to make this prognostication?

It's never going to happen because that's not the way the human beings work. Which anyone with any knowledge of the brain (i.e. not tech bros) will readily tell you.

Re: The metaverse is already here – it's Minecraft

#364
post #301

Earlier quoted context omitted.

I'm 43, I don't play regularly because of work/kids/etc. but every now and then I log into one of my favourite servers and spend some time there. Two years ago I have built a base on 2b2t[1], located millions of blocks away from spawn, it took many hours of travelling through nether highways to get there. Before starting the journey, I had to escape spawn (a very dangerous area since 2b2t is an anarchy server) and I…

2b2t is amazing, you just keep on discovering things everywhere you go. It's just a shame the chat is so toxic. MinecraftOnline isn't much better just because there's no griefing, they really stick to their "100% free speech" rule.

Most "hacked" clients that are commonly used on anarchy servers have additional options for chat, including spam filters and even options for hiding the chat completely. I use spam filters a lot and sometimes hide the chat completely. One option that I like is hiding all messages except private messages.

Re: The metaverse is already here – it's Minecraft

#365

Earlier quoted context omitted.

The 2D internet works though because it's an efficient means of communication and data transfer. When I search the weather, check directions, send a message, book a flight, buy a shirt, or view the daily news, I can get that done fast on the existing internet. I don't want to load a 3D world to read an article. I don't need to walk around as a 3D avatar to ask a friend what time they're arriving. It's inefficient. It…

This is literally the worst take I've ever read on hn. What's your background in neuropsychology? On what basis besides Elon Musk PR do you have to make this prognostication? It's never going to happen because that's not the way the human beings work. Which anyone with any knowledge of the brain (i.e. not tech bros) will readily tell you.

I have zero background in neuropsychology, however, I think I'm still entitled to share my opinion and make predictions on the future.

I'm not suggesting this will happen in 5 or 10 years. However, I would be very surprised if a few hundred years pass and we don't have a more efficient means of transferring data into our brain, and we're still slowly reading books and spending decades of our life receiving an education.

Or, maybe you're right, and this will never happen. We'll forever be reading, writing, and using speech as our primary means of data transfer with our brain, and that'll be the peak of efficiency until the end of time.

However, given that I can play billiards with someone on the other side of the world, in real-time, in virtual reality, I don't think it's too crazy to imagine a future where I can get a Wikipedia article into my brain faster than reading.

Re: The metaverse is already here – it's Minecraft

#366

Earlier quoted context omitted.

This is literally the worst take I've ever read on hn. What's your background in neuropsychology? On what basis besides Elon Musk PR do you have to make this prognostication? It's never going to happen because that's not the way the human beings work. Which anyone with any knowledge of the brain (i.e. not tech bros) will readily tell you.

I have zero background in neuropsychology, however, I think I'm still entitled to share my opinion and make predictions on the future. I'm not suggesting this will happen in 5 or 10 years. However, I would be very surprised if a few hundred years pass and we don't have a more efficient means of transferring data into our brain, and we're still slowly reading books and spending decades of our life receiving an educati…

[deleted]

Re: The metaverse is already here – it's Minecraft

#367
post #358
post #345

Earlier quoted context omitted.

> what would the Staff of Westfall be in a virtual coworking space? Could you beat up people with it? You’re still limiting the question to the plane of content: the object’s physical (virtual) characteristics. Consider the staff as it exists in the plane of expression: what is the person expressing by displaying the item? It would express that you play WoW, are an Alliance player, and play a caster of some sort. Tha…

> If the object doesn’t mean anything, then there’s not much point in moving it from space to space. Again, that's if you consider that the only value that exists is showing and signaling. That's, in my opinion, a really limited view of things. Objets are not just here to mean something, but also to do something. In fact, that's the main point of most objects. If your objects are only here because they mean something…

The whole thread is that taking an object from one simulation to another is not really the opposite of having distinct simulations: it just forces us to reconcile with what an object is.

The only way you can have separate simulations is if a person can define their own simulation. If you can't define "I won't let you bonk your coworkers on the head with a stick" then you're not in control of your simulation; you're not defining your own simulation, you're just running another instance of some agreed-upon single simulation. At that point, those are the same simulation. So a person setting up a space has to be free to define the behaviors of the objects in that space, otherwise it's not really their simulation.

If you take an object from one simulation to another, and it does not behave the same way in the two simulations, they're still the same object.

> Objets are not just here to mean something, but also to do something.

The fact that they do something does not identify them as objects. A pickaxe in Minecraft doesn't truly break anything. It plays a sound and deletes a cube. If you're in creative mode in Minecraft, it doesn't even increment your inventory. You can also delete a cube in a voxel editor like Magica Voxel. Is the pickaxe in your Minecraft game the same object as the delete button in Magica Voxel? Is the pickaxe in your Minecraft game the same object as the pickaxe in my Minecraft game? Obviously no. They all do the same thing, but they're not the same object.

The only thing necessary to satisfy "moving an object from one simulation to another" is that they be provably of one distinct identity and not be duplicable.

Re: The metaverse is already here – it's Minecraft

#368

Earlier quoted context omitted.

Agreed. This is the linuxy open source metaverse that nerds like us will promote on forums like this. The general public will use the walled garden capitalistic metaverse because it will be better.

You mean like facebook is better than the freaking entire _internet_ ?

Like how MacOSX is better than Linux.

Re: The metaverse is already here – it's Minecraft

#369
post #367
post #358

Earlier quoted context omitted.

> If the object doesn’t mean anything, then there’s not much point in moving it from space to space. Again, that's if you consider that the only value that exists is showing and signaling. That's, in my opinion, a really limited view of things. Objets are not just here to mean something, but also to do something. In fact, that's the main point of most objects. If your objects are only here because they mean something…

The whole thread is that taking an object from one simulation to another is not really the opposite of having distinct simulations: it just forces us to reconcile with what an object is . The only way you can have separate simulations is if a person can define their own simulation. If you can't define "I won't let you bonk your coworkers on the head with a stick" then you're not in control of your simulation; you're…

> The only thing necessary to satisfy "moving an object from one simulation to another" is that they be provably of one distinct identity and not be duplicable.

That would mean that you don't have money. Many objects are fungible. If our two pickaxes have the same properties (same name, enchantements, durability, material), then they are the same. A big part of our experience in the world is fungible. Most of the time when I want a pen I only want to be able to write on paper. I don't care if it's your pen or my pen or anything like this.

Re: The metaverse is already here – it's Minecraft

#370
post #369
post #367

Earlier quoted context omitted.

The whole thread is that taking an object from one simulation to another is not really the opposite of having distinct simulations: it just forces us to reconcile with what an object is . The only way you can have separate simulations is if a person can define their own simulation. If you can't define "I won't let you bonk your coworkers on the head with a stick" then you're not in control of your simulation; you're…

> The only thing necessary to satisfy "moving an object from one simulation to another" is that they be provably of one distinct identity and not be duplicable. That would mean that you don't have money. Many objects are fungible. If our two pickaxes have the same properties (same name, enchantements, durability, material), then they are the same. A big part of our experience in the world is fungible. Most of the tim…

nothing I said precludes the ability to also transfer money, so I'm really not sure what you're getting at there.
Post reply on HN