Earlier quoted context omitted.
>Geometric algebra is, as the article points out, a more powerful version of the usual vector notation That's not just a gross oversimplification, this is also flat out wrong if what you meant was that it only has vectors. It has more general objects called multivectors through pretty much the same process you get one, two, etc. forms from the wedge product. In fact, both GA and differential forms build from the exte…
To put it in concrete terms, where does GA really fit into the story of undergraduate physics (or mathematics)? Suppose I want to teach first-semester mechanics. I can get through this fine with the usual vector notation. Vectors and dot products are intuitive when taught well (the latter just being projections), and while cross products are a little hairy, they don't play a major role in the course. There's no time…
If you need to teach undergraduate mechanics, I highly recommend you at least read some of Hestenes’ New Foundations for Classical Mechanics http://geocalc.clas.asu.edu/html/NFCM.html
> without any distinctive advantages
The most basic distinctive advantage is that you can invert vectors (which is incredibly useful!!) without needing to pretend that vectors are matrices, complex numbers, or some other kind of object.
GA takes most of the advantages of complex numbers vs. R² for representing plane geometry, but extends them to arbitrary dimension, and extends them further (when using complex numbers for plane geometry you end up representing vector–vector products via the obscure z̄w product involving complex conjugation, and it is easy to get confused about the difference between a vector vs. a scalar+bivector).
But there are a wide variety of other powerful (and geometrically interpretable) algebraic identities which can be applied to vectors, blades, and multivectors, ranging from awkward to impossible to express using the language of differential forms, Gibbs-style vectors, etc. Physicists often end up resorting to tedious coordinate-by-coordinate calculations for stuff that would end up being an easy vector expression in GA. Learning these identities and how to apply them takes years and a lot of practice solving problems using GA.
My own experience for the first few years of knowing that GA existed but not being too fluent with it was that I would work some problem (mostly 2–3 dimensional geometry problems) out in coordinates, spending like 2 pages of scratch paper for the opaque intermediate calculations, with high chance for mistakes, then eventually find that most of the ugly bits along the way canceled and yielded a nice result. Then I would think a bit more about the problem, skim through a list of GA identities, and find I could have shortened that 2 pages of work to 3 lines, each of which had an obvious geometric interpretation.