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The metaverse is already here – it's Minecraft

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211–220 of 377 posts

Re: The metaverse is already here – it's Minecraft

#211
post #18

(Aware of the fact that I'm taking time out of my day to read HN) I really wonder how many adults > 25yrs and < 60yrs have the time to immerse themselves in any type of digital world / metaverse experience. If I was a teenager or in college, then yeah I can see it... but there are so many things to do in the 16hrs we have each day, and I already kick myself for not finishing that book, or getting an extra workout in,…

as an adult with kids i have managed periods to deeply immerse in minecraft with friends and also pubg. it is fun but hard to sustain

Re: The metaverse is already here – it's Minecraft

#212
post #18

(Aware of the fact that I'm taking time out of my day to read HN) I really wonder how many adults > 25yrs and < 60yrs have the time to immerse themselves in any type of digital world / metaverse experience. If I was a teenager or in college, then yeah I can see it... but there are so many things to do in the 16hrs we have each day, and I already kick myself for not finishing that book, or getting an extra workout in,…

Given how much time everyone I interact with (and myself) spend with our heads buried on phones, mindlessly scrolling, I’d say an extremely large number of people would gladly transition to an augmented reality world, and stare at walls for an equally long amount of time

Re: The metaverse is already here – it's Minecraft

#213
post #18

(Aware of the fact that I'm taking time out of my day to read HN) I really wonder how many adults > 25yrs and < 60yrs have the time to immerse themselves in any type of digital world / metaverse experience. If I was a teenager or in college, then yeah I can see it... but there are so many things to do in the 16hrs we have each day, and I already kick myself for not finishing that book, or getting an extra workout in,…

This article and most people I have seen so far, get the concept of metaverse wrong. It's much simpler conceptually (though exceptionally hard technically) than people understand.

The metaverse is the result of instrumenting the real world to capture and interact with the data the real world provides. Think "Digital Twin" of the world that refreshes at 100Hz.

It's not a place you go, it becomes the landscape you live in, because everything becomes a data source.

Re: The metaverse is already here – it's Minecraft

#214

Earlier quoted context omitted.

"you can run crap on nand gates"

Which of these "metaverse" applications don't run online?

There is no standard for a federated or distributed metaverse. I run a server, you run a server, a user enters the world on my server, walks through a portal to your server. How do you represent links/portals? How do you maintain your visual representation across servers? How do you take objects across servers? Is there a realtime communication system? Are there standards around styling? Graceful degredation with weaker hardware or low bandwidth? A non-proprietery object/scene representation format that can be inspected and shared across domains?

What exactly are you arguing against?

Re: The metaverse is already here – it's Minecraft

#215
post #84

Earlier quoted context omitted.

100%. The virtual world is actually a very fragile thing.

Just turn off the electricity and it's gone. Imagine what a solar flare could do.

Electricity, lack of physical hardware (which in turn depends on electricity, raw materials, labor, transport), lack of security...

the dependencies are all entangled and circularly dependent, like Facebook's data center ;)

Re: The metaverse is already here – it's Minecraft

#216
post #49

Earlier quoted context omitted.

I read a recent interview from mark zuck about the metaverse and someone asked him a similar question. He had an actually really insightful answer. 1) Most american adults watch several hours of TV per day. alternatively, many play a few hours of video games. (The actual per-person-per-day numbers are very high compared to the average 2hr/week i watch tv but whatever). Most of TV and Video Games are about ignoring re…

I'm frustrated that everywhere I look I keep seeing "metaverse" and "VR" used interchangeably. All of the things described above are VR, and none of them are the metaverse. Watching TV or playing a game in an immersive, distraction-free VR environment sounds great, and will happen, and it's not the metaverse, it's just VR. Working in a virtual home office has the potential to be extremely productive, ergonomic, and s…

"Metaverse" is starting to sound like Zombo.com.

Re: The metaverse is already here – it's Minecraft

#217
post #18

(Aware of the fact that I'm taking time out of my day to read HN) I really wonder how many adults > 25yrs and < 60yrs have the time to immerse themselves in any type of digital world / metaverse experience. If I was a teenager or in college, then yeah I can see it... but there are so many things to do in the 16hrs we have each day, and I already kick myself for not finishing that book, or getting an extra workout in,…

I read a recent interview from mark zuck about the metaverse and someone asked him a similar question. He had an actually really insightful answer. 1) Most american adults watch several hours of TV per day. alternatively, many play a few hours of video games. (The actual per-person-per-day numbers are very high compared to the average 2hr/week i watch tv but whatever). Most of TV and Video Games are about ignoring re…

Assume Joe spends 3 hours of TV a night. How much of that time is uninterrupted focused time? While watching TV, I can cook and eat dinner, do a load of laundry, answer email, casually browse the web, feed and let the dog out and at least minimally engage in small talk with family.

None of that I can do when fully immersed in VR. Which is probably why Facebook cares about it. Ads on TV are time to get up, in VR they can fully measure you engagement. Fully engaged in game and hungry, food delivery is one button press away.

Re: The metaverse is already here – it's Minecraft

#218
post #138

Earlier quoted context omitted.

Do they know something we don’t?

I think they know how much money they've sunk into their Oculus property and they want to see more return on that investment.

I think this is what a midlife crisis looks like when you have dictatorial control of a multi-billion dollar corporation.

Re: The metaverse is already here – it's Minecraft

#219
post #18

(Aware of the fact that I'm taking time out of my day to read HN) I really wonder how many adults > 25yrs and < 60yrs have the time to immerse themselves in any type of digital world / metaverse experience. If I was a teenager or in college, then yeah I can see it... but there are so many things to do in the 16hrs we have each day, and I already kick myself for not finishing that book, or getting an extra workout in,…

you will have time. it will be your workday.

pack up bed. unfold desk. eat breakfast. put on headset. take off headset. eat dinner. pack up desk. set up bed. go to sleep.

Re: The metaverse is already here – it's Minecraft

#220
post #18

(Aware of the fact that I'm taking time out of my day to read HN) I really wonder how many adults > 25yrs and < 60yrs have the time to immerse themselves in any type of digital world / metaverse experience. If I was a teenager or in college, then yeah I can see it... but there are so many things to do in the 16hrs we have each day, and I already kick myself for not finishing that book, or getting an extra workout in,…

Most people don’t read books or exercise.

That's sad. I love a good book.
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