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OpenSimWorld, Directory of the OpenSimulator Metaverse

opensimworld.com

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Re: OpenSimWorld, Directory of the OpenSimulator Metaverse

#31

Earlier quoted context omitted.

vrchat is not open source. opensimulator is not VR, nor a chat

It may not be open source, but it is open. It's not some proprietary software only used in a single company.

It is NOT open, it's heavily moderated. If your avatar's or worlds are not PG-13, they will not be approved. Unless they combine zoophilia with pedophilia... then they get a pass somehow.

Re: OpenSimWorld, Directory of the OpenSimulator Metaverse

#32
post #5

This is not the center of Open Simulator activity. This is just someone's directory of it. With ads. Just as Yahoo was "the directory of the Internet". With ads. I've used Open Simulator and never heard of this site before. A more useful site is Hypergrid Business.[1] This discusses the various players in the Open Simulator world and what they're doing. There already is a distributed, federated metaverse with no sing…

Reading the "What is OpenSim" page on your link and... it sounds like the "Metaverse" already exists. The term is being sold like it's a new thing that doesn't exist yet, but it seems like Facebook is behind the times. OpenSim seems pretty cool honestly. Similar draw as Second Life, in my mind. Though I downloaded Second Life and only played it a couple times.

"Metaverse" is going to become a whole lot more nonsensical as it becomes a buzzword.

Between September and today this company added "We are building the Metaverse of the supply chain." to their front page.

https://web.archive.org/web/20210902024704/https://topo.cc/

https://topo.cc/

Re: OpenSimWorld, Directory of the OpenSimulator Metaverse

#33
post #11

Earlier quoted context omitted.

Reading the "What is OpenSim" page on your link and... it sounds like the "Metaverse" already exists. The term is being sold like it's a new thing that doesn't exist yet, but it seems like Facebook is behind the times. OpenSim seems pretty cool honestly. Similar draw as Second Life, in my mind. Though I downloaded Second Life and only played it a couple times.

These are ideas that have existed in pop culture for decades, and had a bunch of attempts at making it happen. It was surreal watching Zuckerberg talk about Horizon Home because it felt like he was projecting a Big Tech veneer over a hobbyists domain. People have been messing with this stuff in VR and earlier with virtual 3d desktops since the 90s, and possibly earlier that I am just not aware of. It felt a bit like…

This is the largest list I know of (~176): https://ryanschultz.com/list-of-social-vr-virtual-worlds/

But it's missing many. Others have already mentioned Habitat (1986). Probably one of the most important.

Re: OpenSimWorld, Directory of the OpenSimulator Metaverse

#34

The Active Worlds (unrelated software) universe server is still running and the client is still updated. This page has descriptions of some 94 worlds (of several hundred running, of several thousand all time total) that may still be accessible. http://wiki.activeworlds.com/index.php?title=Category%3AWorl...

I remember this from back in the day. It felt way ahead of it's time. IIRC it originally had a single unified world, which was massive, and you could build stuff in it. It seemed almost endless. You'd just walk and walk and walk and keep seeing new things that people built. Activeworlds is what I think about when people mention the metaverse. A cool concept with great execution that ultimately ends up going nowhere.

Everything you saw is still there in Alphaworld (aw 0n 0e 0a 0), quietly losing textures and sounds that were hosted on the greater Internet (GeoCities, in many cases.)
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