Text is mightier than the Metaverse. Kids can do video calls with their smartphones but prefer texting. We could discuss Hacker News stories with video chat but we prefer text. News and politics junkies prefer reading text tweets on Twitter to watching talking news anchors. Once upon a time Amazon was a company that only sold books. Dried ink on dead trees. And in the early internet age this book seller outperformed…
The metaverse is bullshit
721–730 of 780 posts
Re: The metaverse is bullshit
#722Re: The metaverse is bullshit
#723Earlier quoted context omitted.
The torque to roll the car in my example is provided by an external force, the dark brown/red arrow being applied to the top right of the 'car'. This is why the car would still roll even if you had the CoM at the ground level. I'm simplifying the true situation (suspension, roll due to the forces involved in turning and so on) to isolate just the impact of CoM position on body roll. So you need a force to induce roll…
Well sure, if an external object hits your car above the CoM then it will roll. I suspect we're talking past each other, I was referring to the handling characteristics, not the response to an impact.
We're very much not talking past one another. I recommend just doing the experiment to convince yourself because as I and Animats note this is a very common thing to do in games. As I said in my last reply just grab a game engine (they're all free to download) and test it yourself!
Re: The metaverse is bullshit
#724Earlier quoted context omitted.
sure, for information density, text is always king. But real-time chatting is not dense, it s in fact very reduntant with lots of information being discarded left and right, and avatats can still text each other. The idea of 3d stuff is just an evolution of that imho, a messenger with extra stuff We have this stuff already btw, second life users do that every day, but Zuck didnt even mention it.
You would have to be mad to associate your benad new vision of the future of computing with a failed 10 year old game.
Re: The metaverse is bullshit
#725Earlier quoted context omitted.
> 'Meta' owns most communication channels that I use to communicate with my friends Bring them back to email, because there are still many small email providers in the UK. See https://delta.chat/en/ for email as IM.
or just use Signal. people around me have been flocking to it from WhatsApp, I even got my wife on it.
Re: The metaverse is bullshit
#726Re: The metaverse is bullshit
#727Earlier quoted context omitted.
> we, “the old folks,” just don’t get it Zuckerberg is 37 years old, so he’d probably be lumped into “the old folks” category. Why would he get it and not us? I’m, a decade younger than Mark, so idk if I’m young enough by your standards to get it, but my sister and her friends are in college and think this is all a joke. None of them are interested in putting on VR goggles, let alone joining the “metaverse.” None of…
> Facebook’s growing problems I'm out of the loop, what problems are they having ?
Re: The metaverse is bullshit
#728Earlier quoted context omitted.
I agree, while (at least in younger people) messenger is declining, Instagram is basically the only platform you can contact everyone you known on. They want to be the major player in virtual reality communication, VR Chat for the masses. While incorporating large scale advertising into the pitch
> Instagram is basically the only platform you can contact everyone you known on Forgive my ignorance but I thought Instagram was just a place to upload random photos.
Re: The metaverse is bullshit
#729Earlier quoted context omitted.
> Remember, videoconferencing was also dead and nobody used it… until they suddenly did. People use videoconferencing now in spite of its flaws because they have to. Once the pandemic is truly over it will gradually return to near its old levels. The fundamental issue is that a lot of people have shitty internet. VR doesn't change that. Replacing shitty videoconferencing with shitty VRconferencing is not a compelling…
> Once the pandemic is truly over it will gradually return to near its old levels. Given the extreme push to retain remote work, I’d say this is unlikely. > The fundamental issue is that a lot of people have shitty internet. VR doesn't change that. I’ve been in middle of nowhere rural areas and still could get 10mbps, which is plenty for video conferencing. Though admittedly this requires demand and local action. My…
I think it's more about latency and packet loss than raw bandwidth. I have 100 Mb/s fibre and it's way way better than my old 200 Mb/s cable was.
> Uneven bandwidth hasn’t stopped Netflix or YouTube from taking over our culture
Well yeah but Netflix and Youtube don't care about latency or packet loss.
> Zuckerberg is looking 20-30 years out.
Definitely agree there. This screams "we're scared this will be the next big thing in 30 years and we don't want to let anyone else own it".
Re: The metaverse is bullshit
#730Earlier quoted context omitted.
> It seems pretty clear we will have VR goggles that feel effectively indistinguishable from real life in terms of fidelity and optics relatively soon. Just out of curiosity, what about other senses? Smell, touch, temperature, taste? How close are we to fully experiencing a dinner / concert / mountain hike in VR?
Teslasuit has some of these features (temperature and touch). It’s pretty expensive, but so are trips to mountains, I guess. The key point is effectively , imo. If not completely real, there may be a line of deepdive that once you cross it, real trips will still feel “better quality”, but not as in vs “staring at the monitor in your room”. VR doesn’t have to be REAL or even resemble reality, it just has to be convinc…
But its just a new way of looking at pixels on a screen. You can't actually "do" anything that you can't already do now.
You can pretend to fly the moon. You can simulate going on an adventure. Its all just entertainment.