It's not a bang-bang-shooty game though.
Truths about video game stories
11–20 of 337 posts
Re: Truths about video game stories
#12I remember all the press praising the original Half Life for its story. I was really surprised - it was the same story as all first person shooters going back to Doom: Bad guys spawn across an inter-dimensional portal and start wreaking havoc. Protagonist has to kill them all, crossing the portal in the process to go destroy the alien leader. There were some cool extra details - the G Man, the marines entering as a t…
Re: Truths about video game stories
#13The Last of Us Part II spoils you even further, there isn’t anything else close to the level of detail and story telling that Naugthy Dog has done here.
“It’s a rollercoaster thrill ride which lasts like 20 hours and leaves you scarred for the rest of your days. 10/10”
FYI HBO and creators of Chernobyl have picked up The Last of Us and are filming 10 episode series right now with a bigger budget than Game of Thrones.
Re: Truths about video game stories
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#17Parents play video games as well as their kids. This never used to happen if we roll back to when Space Invaders was the latest and greatest. Nowadays you can have the 50 year old dad spending his quality time in bed next to his wife blasting enemies with the teenage/student kids doing the same. With another generation it will be the folks in retirement homes too. With music you get stuck on the stuff you discovered…
Re: Truths about video game stories
#18By comparison, video games are in their infancy. We've been at it for only a few short decades, and having the audience directly involved with the narrative is a radical shift from what we had before. We're looking at a new art form finding its identity.
Right now the industry is drowing in AAA games that stick to the cinematic style of storytelling (and "cinematic" is still used as praise for storytelling in games), but there's also lots of (mostly indie) games out there that are trying to push the boundaries. You have games like Braid, Brothers and Hades exploring how to strongly bind narrative and game mechanics together. You have games like the first Bioshock, which abuse your understanding of genre conventions. You have games like Return of the Obra Dinn doing amazing work with non-linear storytelling.
It's a good time to be into video game storytelling.
Re: Truths about video game stories
#19Earlier quoted context omitted.
yeah I yearn for good story line, but I find myself putting up with weak ones.
It's gotten to the point that I just don't buy or play new games from American or Japanese studios. It's too disappointing to pick up new releases of series that I've played for more than half my life (such as the Tales series) and find everything that made them great ripped out and replaced with consumerist trash that panders to the lowest common denominator. China seems to be the only country that still has some or…
As a counterexample to the first part, check out Nier Automata. One of the most original and compelling games I've played in recent years.
Re: Truths about video game stories
#20This is quite an incredibly toxic and negative piece. There are countless games with great stories The whole article feels like OP is upset about something behind the scenes and just had to rumble about it Maybe it's even sarcasm, you never know nowdays
The author might have a negative take on things and you might not like the article but to brand the article as "incredibly toxic" is a bit of a hyperbole.