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The metaverse is bullshit

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371–380 of 780 posts

Re: The metaverse is bullshit

#371

I'm sure Facebook is really excited to build a space they own and control completely, as well as have the ability to take a cut of all sales in it. Building a digital company town is right up Facebook's alley.

Zuckerberg did state, for this interview back in July ( https://www.theverge.com/22588022/mark-zuckerberg-facebook-c... ), that > ...just like you have the W3C that helps set standards around a bunch of the important internet protocols and how people build the web, I think there will need to be some of that here, too, for defining how developers and creators can build experiences that allow someone to take their avat…

Here's what happened the last time this was tried:

https://mailarchive.ietf.org/arch/browse/vwrap/

Re: The metaverse is bullshit

#373

Earlier quoted context omitted.

The metaverse goes against consumer trends in web browsing. People want to consume their information on the go while doing other things, this is why mobile presently dominates the web. Who wants to context switch from reality into a virtual world just so they can see what the new Ford pickup looks like? Nobody, thats who. This whole concept reads to make like a Facebook exec went into a coma just as Second Life was t…

OT: The word you probably wanted was "seize" not "cease" although they do sound similar in many dialects of English.

Thank you for pointing that out :)

Re: The metaverse is bullshit

#375

Metaverse is not bullshit. It's a sign of desperation. Facebook has _nothing_ for the future. * Blue app is already on it's death bed. * Instagram is already seeing a massive decline in quality and engagement as its getting close to the end of its lifecycle. * They managed to survive Snapchat, but I think that made them think Instagram is too big to fail. Thus, they didn't go after TikTok. It was a mistake. * What's…

>Metaverse is not bullshit. It's a sign of desperation.

Or a sign that Zuckerberg's read all the popular fiction on the subject but failed to comprehend how much of it was either satirical or meant as a warning.

Re: The metaverse is bullshit

#376
post #344

Earlier quoted context omitted.

As somebody who mixes TV and film, I can tell you right now that the overwhelming majority of consumers don't care about surround sound, even if it adds a lot to the experience. Consumers are easily pleased. The average consumer doesn't want to immerse themselves and inhabit another world, they want to append to their existing one in an unintrusive way. This is an America-centric fantasy. Internet connections aren't…

> Consumers are easily pleased or because most consumers dont have surround sound setup in their homes?

Most consumers have frequently experienced and enjoyed surround sound, and yet they generally don't find it compelling enough to be worth putting in their homes.

Re: The metaverse is bullshit

#377

Earlier quoted context omitted.

That’s not my concern. My main issue is that it would be pretty much impossible to recreate the dynamics of driving a car the way dedicated video game car simulators do. Who will write the code? The car manufacturer, or the platform? All you’ll end up with will be a precise 3-D model of the car and a generic driving “experience”. When you play Grand Turismo every car behaves differently because the creators took the…

If if the buyer can afford the car they can just to go a dealership and test drive one, and get a 1:1 experience. This is about advertising and trying to sell advertising as experience rather than advertising. What else would you imagine facebook's virtual space to be?

Like an enhanced version of Second Life. If you don't offer some kind of immersive experience then no one will bother participating. Advertising as experience is exactly what I'm describing by having a car that behaves like the real one. Otherwise it's a dumb model with no difference from any other car/ad there.

Re: The metaverse is bullshit

#378

Earlier quoted context omitted.

Lucky you. Any tips how to get the kids to appreciate the real world more? It's not like I am not trying, but I also don't want to deprive them of computer games. I basically grew up gaming and hacking on computers (starting with an Atari 800), and I liked it.

Do things with them - not “go out side I want to use the computer” but actual activities involving you working hard - and not just the things you like. Kids playing Minecraft? Go visit an actual mine. Kids like racing games? Go to a racetrack or a monster truck rally. Rent a bobcat if you have land to use it on.

I try to do all of these as much as possible. Hiking, mountainbiking, go-cart, or even airsoft. They like all of that, but the allure of things like minecraft or fortnite is still very strong.

But maybe that is normal. After all it took myself decades to figure out life so much that now I enjoy real life. Was just hoping there might be a shortcut.

Re: The metaverse is bullshit

#379
post #9

> "The metaverse is bullshit because it already exists, and it's called the internet > Being 'inside' a virtual world was never really the important part" Well, the facebook keynote presents a compelling argument how social interaction with VR can be more meaningful than through a 2D screen in many situations. However, what IS bullshit, is the display of obviously fake demonstrations with highly experimental and expe…

Makes me wonder if that's the whole point. Kind of like a carrot on a stick. While Facebooks business practices continues as normal.

For me, this is the showstopper. If Facebook is involved, that pretty much poisons the well.

Re: The metaverse is bullshit

#380

Earlier quoted context omitted.

That’s not my concern. My main issue is that it would be pretty much impossible to recreate the dynamics of driving a car the way dedicated video game car simulators do. Who will write the code? The car manufacturer, or the platform? All you’ll end up with will be a precise 3-D model of the car and a generic driving “experience”. When you play Grand Turismo every car behaves differently because the creators took the…

If it works a bit like Second Life, the creator of a thing (like a car) can define the behavior of the car. So people wanting to put their car into the metaverse presumably could expend as much effort on it as they want. I mean now if they simulate a car for Grand Turismo, they also use some kind of API (Unity Engine, OpenGL, whatever) to encode the behavior. Likewise a metaverse will have some API which you can use…

Facebook's apis have a reputation for being garbage with poor documentation and frequent functionality issues.
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