Live data from Hacker News

The metaverse is bullshit

outline.com

181–190 of 780 posts

Re: The metaverse is bullshit

#182
post #94

The Metaverse is definitely bullshit. It will fail for the same reason that Amazon never managed to beat Barnes & Noble, that the internet failed to become popular, and that nobody ever bought a PC. Just ridiculous.

Strange view of the world. Everything someone wants to succeed will succeed? You could come up with magnitudes more ideas that failed than succeeded, just because that's how the world works. But I guess some rich assholes pushing it makes it more legitimate.

Not at all - it might work and it might not. It’s just that calling it bullshit at this stage is just begging to be proven wrong.

Re: The metaverse is bullshit

#183

Earlier quoted context omitted.

You're just describing multiplayer video games. We've already had those for more than 20 years.

Well, yeah. Honestly, a massively multiplayer GTA V or Red Dead 2 would basically be the whole Metaverse concept. The only differences would be: (1) You aren't there to complete missions; there's no storylines and it's totally open-ended. There are no writers, and (2) The spaces and content are created by anyone, not a central company, and (3) You can go from GTA world to Red Dead world to tons of other worlds withou…

> The only differences would be: (1) You aren't there to complete missions; there's no storylines and it's totally open-ended. There are no writers, and (2) The spaces and content are created by anyone, not a central company, and (3) You can go from GTA world to Red Dead world to tons of other worlds without changing missions or skins or avatars or whatever; they're part of the same huge space you can traverse without leaving VR. (4) You can code your own physical spaces and code your own avatar's abilities.

So Second Life ...

http://wiki.secondlife.com/wiki/Content_Creation

Re: The metaverse is bullshit

#184
post #113
post #36

Earlier quoted context omitted.

Avatars and eye-tracking. https://www.oculus.com/workrooms/

Maybe I'm old, but I don't see what advantage this has over video conferencing unless the focus of the discussion is on things - like documents, schematics, or 3d models - rather than people. Avatars would feel like creepy cartoons because your brain knows the voice of the person but your eyes see a cartoon image.

In just a few minutes, most people start treating those cartoons as real people without even realizing it. Ask anyone who's tried these things (they are already available: https://www.vspatial.com/, https://www.oculus.com/blog/workrooms/)

Re: The metaverse is bullshit

#185

This is sounds just like when Apple released the first iPhone and a lot of critics wrote articles about how we don't need the iPhone because we already had are Blackberries that could do the same thing and was cheaper. Now look at the iPhone today, literally one of the most popular devices in history. A lot of similar vibes today as there was around the release of the first iPhone. If I had to bet, I would be betting…

[deleted]

Re: The metaverse is bullshit

#186

This is sounds just like when Apple released the first iPhone and a lot of critics wrote articles about how we don't need the iPhone because we already had are Blackberries that could do the same thing and was cheaper. Now look at the iPhone today, literally one of the most popular devices in history. A lot of similar vibes today as there was around the release of the first iPhone. If I had to bet, I would be betting…

A key difference is the iPhone massively reduced the friction of mobile access to Internet services; that's the secret sauce which gained it huge adoption with the general public - Many commentators did not perceive this up front, and also missed that the market potential was far larger than just mobile business productivity - So iPhone took the casual private use mass market by storm while BES continued to dominate professional productivity for a while until they fell behind on hardware (e.g. the disaster that was the Storm).

Contrast that with the metaverse concept - Until some killer solution comes along that drops the friction for joe public to access it, it'll languish as a niche activity for people willing to dedicate a room and endure a bulky headset. Just as Internet surfing did through the 90s when it really required owning a desktop PC and having some corner of your house dedicated to the beast. Right now that looks like bulky VR headsets, poor resolution, and being locked off from the world around you while you're in the other place. There are a lot of parallels there to 90s internet access I think, and how that opened up with mobile devices that you could whip out of (and return to) your pocket moment to moment.

Early attempts to break down this barrier were Google glass, and Microsoft's foray a few years back into augmented reality. To an extent Starline as well. If/when someone cracks it and comes up with a solution that greatly reduces the friction to slip from real world into metaverse, they'll clean house. Until then, I suspect folks comparing it to the failure of 3dtv adoption are closer to the mark.

Re: The metaverse is bullshit

#187

Earlier quoted context omitted.

> Billions and billions spent on making movies as polished as possible, yet "I thought the book was better" is what we always hear. How many people watched game of thrones? How many people read all of the published books in a song of ice and fire? The book might be better but movies and TV are a lot more popular.

After how it ended I’d argue that they are way less popular now than any of the books

It's kind of astounding how rapidly the series has disappeared from the mainstream. Couldn't have bungled it up worse had they tried.

Re: The metaverse is bullshit

#188
post #61
post #20

Earlier quoted context omitted.

What’re you talking about? You can make a low end VR headset out of a $100 smartphone and a $5 plastic box today 5-10 years after VR starts to really take off, you’ll be able to get a decent standalone VR headset for $200 or less. They’ll probably be cheaper to make than laptops or TVs in the long run because of the smaller displays.

> "You can make a low end VR headset out of a $100 smartphone and a $5 plastic box" Have you ever tried that? Smart phones as VR are extremely disorientating and the latency of the gyro makes it unusable. I've got an Oculus Quest and it's amazing how well it works using the 4 camera vision-system instead of a gyro. What they were demonstrating in the meta-verse was facial-tracking attached to VR headsets, which is su…

Not instead of a gyro, Quest still uses gyro and accelerometer compensated with camera SLAM.

Re: The metaverse is bullshit

#189
I tried an app on Oculus Quest where you'd simply park a car in a parking spot. The graphics weren't great but it was immersive.

The part that made me slightly dizzy was lack of proprioception during turns.

I suspect some brain implant is needed to transmit what all the human senses other than auditory and visual need for the brain to put the full picture together

Re: The metaverse is bullshit

#190

Earlier quoted context omitted.

I thought modeless was wrong and that you weren't discounting the experience of driving, but rather the experience of driving a mediocre car. However, with your followup comment, it seems you're discounting the experience of driving. Suffice it to say that plenty of people genuinely love driving, both in video games and in the real world. Flying won't make driving obsolete any more than mountain biking has made hikin…

Same with manual transmissions. But watching my gf obsess over yeast cultures, I would say same about baking bread. Some people love a challenge; other people don't get it.

Manual transmission is not a challenge. It quickly blurs into muscle memory and you don’t really notice it.
Post reply on HN