I think people should not underestimate this. The presentation is cringeworthy, but VR is very attractive for teenagers and preteens. I know this from personal experience with my kids. Same with the concept of NFTs. Using real money to pay for an in game asset like a fortnite skin is completely natural to them.
> VR is very attractive for teenagers and preteens Headsets are horribly bad. The day I can get my VR onto my glasses, that's the day that VR will be for everybody. My headset, and many people I known headsets, is in a box. I love VR, I love the games, but I find it too cumbersome for day to day use compared with my screen. > NFT Yes. This is already extremely popular, but you do not need NFTs. Your old and proved in…
I tried all the things, from VR experiences to porn. Kind of neat, but I still very much prefer the real world. I guess I will play through resident evil 4 and half life alyx, and then the thing will collect dust in a corner again.
One thing that felt quite dystopian was the giant house you can get as your home environment. I can see people living in a tiny apartment with no access to beautiful nature using this to escape from the real world, as soon as the quality gets a bit better.
Regarding NFTs: I don't get it, but I also don't dismiss it completely as a scam. There is of course a large FOMO / get rich quick component, but also an underlying desire for digital ownership and agency.