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JamLegend Takes On Guitar Hero On The Web (1,000 Invites)

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Re: JamLegend Takes On Guitar Hero On The Web (1,000 Invites)

#11
post #7
post #3

Hey, guys, Andrew Lee from JamLegend. Feel free to tell us what you think. We've been hanging out on News.YC for about a year now and know some of the YC companies personally, so please give us as much feedback as possible. REQUEST FOR HELP: if anyone has experience with Glassfish (with Java, not Ruby), please email me at Andrew@jamlegend.com, we're experiencing some tricky load issues and are imploring for help.

any more invite codes?

Yeah, we have a special invite for the News.YC community. Go to:

http://jamlegend.com/register/HackerNews and you should be able to sign up.

Re: JamLegend Takes On Guitar Hero On The Web (1,000 Invites)

#12
post #6

Only problem for me is the return key. It isn't quick enough to register it sometimes, I tried playing a song on medium and I do suck, but I did notice it not registering the key :S edit: Also, more indie bands. Try and get Vampire Weekend or someone else to toss their songs on the site. Man, that would rock

Great feedback. We have a couple bands in the pipe, but we're gonna be opening up the platform so it'll be very easy for any indie band to put their stuff up.

Re: JamLegend Takes On Guitar Hero On The Web (1,000 Invites)

#13
post #3

Hey, guys, Andrew Lee from JamLegend. Feel free to tell us what you think. We've been hanging out on News.YC for about a year now and know some of the YC companies personally, so please give us as much feedback as possible. REQUEST FOR HELP: if anyone has experience with Glassfish (with Java, not Ruby), please email me at Andrew@jamlegend.com, we're experiencing some tricky load issues and are imploring for help.

FWIW, I'm blown away by the "Fantasy Congress" game (by the same group) - http://www.fantasycongress.com/ . I hadn't heard of it and haven't played it, but the name and the concept are OUTSTANDING! I can't imagine any male, political junkie who would pass on that. In fact, I'm forwarding it to my coworkers right now. I wish you guys luck, I think you're off to a great start!

Re: JamLegend Takes On Guitar Hero On The Web (1,000 Invites)

#14
When I was in china, such games were very popular in all the net bars. The had some type of internet cafe system in use by most internet cafes, and this jam legend style music-making as well as some dancing girls thingy - based on the same concept - was quite popular. So it's certainly a good market to be in.

In china, they have these scratch cards that you can buy at 7/11s and other convenience stores. You then use the credit on the scratch cards to buy dresses and so on for your figure. Several of the girls I knew were obsessed with making sure that their avatar not only looked good, but that she always had new clothes. So games in that style, though free initially, still make loads of money just selling add-ons and things to individualise yourself.

Re: JamLegend Takes On Guitar Hero On The Web (1,000 Invites)

#15
This definitely has viral potential. Very cool and well implemented so far.

Lots of monetisation strategies (buy songs you like jamming to via the site or affiliate, advertising, selling gig/concert tickets and merchandise for featured bands, premium subscriptions, etc.) and growth strategies (unsigned/new bands put tracks people can jam to and discover, myspace-style user profiles, youtube-style self jamming videos/webcams, facebook-style friend-sets and widget sharing, xbox-style achievement goals, etc.) too.

Good luck!

Re: JamLegend Takes On Guitar Hero On The Web (1,000 Invites)

#16
post #5

job well done and nice execution!!! key press timing seems a little buggy but suppose that's to be expected given it's a beta.

I agree very well done. A lot of fun, right from the get go.

key press timing seems a little buggy but suppose that's to be expected given it's a beta.

I had this same problem. I can actually anticipate the slowdown and the inevitable note miss that is coming.

I think it is just a matter of dealing with latency a little bit better when things go awry.

Or maybe it's a problem of resources since I have 20 apps open on my computer. Either way it's minor compared to the fun from playing.

Re: JamLegend Takes On Guitar Hero On The Web (1,000 Invites)

#17
post #11
post #7

Earlier quoted context omitted.

any more invite codes?

Yeah, we have a special invite for the News.YC community. Go to: http://jamlegend.com/register/HackerNews and you should be able to sign up.

Gives me a bad invite code error message...

Re: JamLegend Takes On Guitar Hero On The Web (1,000 Invites)

#19
post #17
post #11

Earlier quoted context omitted.

Yeah, we have a special invite for the News.YC community. Go to: http://jamlegend.com/register/HackerNews and you should be able to sign up.

Gives me a bad invite code error message...

works now. Thanks! Awesome app!

Re: JamLegend Takes On Guitar Hero On The Web (1,000 Invites)

#20
I love the game and love the idea. The only issue I have had thus far is pulling off combos. Not sure if I am just too slow or if something about the keyboard is prohibiting me from moving from note to note fast enough. Has anyone else had this problem?

What would be really interesting is if you could build this into a facebook app.

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