Live data from Hacker News

Oculus Quest is removing the Facebook account requirement

gamerant.com

191–200 of 249 posts

Re: Oculus Quest is removing the Facebook account requirement

#191
post #123
post #64

Earlier quoted context omitted.

Also if you have a Quest that is shared in the family, you don't need to worry about your family members poking around your FB stuffs anymore.

Can Facebook reliably find fake, empty profiles created just for Oculus?

I recall reading something about having to have "an account in good standing", which certainly suggests that they can tell if an account is a real one or a dummy one.

Re: Oculus Quest is removing the Facebook account requirement

#192
post #186
post #179

Earlier quoted context omitted.

It is still better to keep as many accounts separate as possible. At least right now if you get banned from Facebook your google account doesn’t get banned also. And though I have never been banned from Facebook I wouldn’t want to tie real life game purchases to a social media account where saying the wrong thing might end you up in trouble. Hard pass.

Not being banned is nice, but keeping your accounts separate does nothing to prevent the data points you mentioned being linked, especially within the Meta ecosystem. Even outside of the ecosystem, there are billion dollar companies that are very very good at tying together all your 'unrelated' accounts/data points and selling these packages to the highest bidder. It's prudent to assume that big brother and anyone el…

I keep thinking of that scene from The Beatles' Help in which they all walk into the same apartment through four different doors.

https://www.youtube.com/watch?v=Yx_7xjpySK0

Re: Oculus Quest is removing the Facebook account requirement

#193
post #100
post #82

Earlier quoted context omitted.

Why the fuck do I need to log into my monitor? Because you bought a system that only has apps from your monitor's app store available, and that means you have to prove who you are to use them. It's no different to phones, consoles, etc.

> It's no different to phones, consoles, etc. You can use a Nintendo Switch or an Android phone without an online account.

Not really. Nintendo eShop and Google Play Service will dark pattern you towards having an account in cases where they don't outright require it like DLC expansions to the "physical" cartridge you "bought".

Re: Oculus Quest is removing the Facebook account requirement

#194

Earlier quoted context omitted.

I believe EU laws are the main driver for this change. As an aside, the Quest 2 would have been a break away hit, if they didn’t make the FB login a requirement last year though

Was still a breakaway hit.

By break away hit, I meant more in line with Nintendo Switch sales. I doubt it's even close due to the login requirement. They lost a lot of word of mouth marketing from would-be evangelists. It's near impossible to defend Facebook / Meta.

The Facebook login was unnecessary friction since they didn't even take advantage of it from the start. It wasn't until a few months ago when I could even find my friends from Facebook.

I do love my Quest 2 though.

Re: Oculus Quest is removing the Facebook account requirement

#195
post #93

Earlier quoted context omitted.

It looks like Valve is making their own standalone VR headset ,and made Steam Deck along the way to meet minimal amount of orders for custom chip. The chip can deliver 2.5 TFlops if it's clocked like other RDNA2 GPUs, it's almost 2x of Quest 2 GPU performance. Not sure about price though, it will be definitely higher than 300$ of heavily subsidized Quest 2, and I think price will be closer to current "Oculus for Busi…

Is there any actual substance behind this rumor? It is propagating without not even a shred of supporting evidence.

There is, but it's not even close to being here yet so I don't know why everyone keeps bringing up. Meta's Cambria will be released before Valve's wireless headset.

Re: Oculus Quest is removing the Facebook account requirement

#196
post #146

Glad to hear about this. I sued Facebook in a California small-claims court to rescind my purchase of the Quest 1 (and all accessories and game purchases) after I declined the change in ToS adding the FB account requirement. It took a while (negotiated with their customer support, then sued, then finally months later got an intelligent response), but we settled for what I asked for. I can't be the only one who got my…

I'm a little fuzzy on why people are upset at the idea of linking their Oculus devices to a Facebook account, but not to a Meta or Oculus account, which are surely part of the same data ecosystem. Genuinely asking, is there some reason to expect less – I don't know, zuckerberginess – from Meta or Oculus than from Facebook?

In most gaming spaces, I would rather not give people the amount of info associated with my Facebook account

Re: Oculus Quest is removing the Facebook account requirement

#197

Earlier quoted context omitted.

If your facebook account gets banned for some reason, you would lose your entire paid game library and would not be able to use the hardware you spent your cash on.

This has actually happened, too! I remember a big article about it on HN. Unfortunately I have no time to scrounge it up, but perhaps someone else remembers and can link to it.

IIRC there’s also a similar lawsuit against Apple. Someone who had purchased quite a lot of content with their Apple ID had their account suspended. I don’t recall the details either but I do remember reading their complaint and thinking they had quite an interesting and creative angle to get around Apple’s TOS that purport to allow Apple to cancel your account at any time for any reason.

Edit: Thread discussing the Apple ID suit https://news.ycombinator.com/item?id=26890055

Re: Oculus Quest is removing the Facebook account requirement

#198
post #146

Glad to hear about this. I sued Facebook in a California small-claims court to rescind my purchase of the Quest 1 (and all accessories and game purchases) after I declined the change in ToS adding the FB account requirement. It took a while (negotiated with their customer support, then sued, then finally months later got an intelligent response), but we settled for what I asked for. I can't be the only one who got my…

I'm a little fuzzy on why people are upset at the idea of linking their Oculus devices to a Facebook account, but not to a Meta or Oculus account, which are surely part of the same data ecosystem. Genuinely asking, is there some reason to expect less – I don't know, zuckerberginess – from Meta or Oculus than from Facebook?

This is a problem in general (not just FB) but, here are some apps I'd like to run on a VR device (Quest) but I don't want FB/Meta or anyone else to record that I'm running them or how often.

NSFW

https://www.patreon.com/meshedvr

https://sexgames.citor3.com/

http://www.illusion.jp/preview/honey2_dx/

This is also a reason I will personally never buy an adult game from Steam. I don't want my gamer account and my sexual preferences to be linked.

Let me also add that inside out tracking means effectively the device is filming me in various states of undress and I have to trust that they aren't collecting any of that data for "quality assurance" etc...

And with FB/Meta, that same data is data that's used to connect me with my Mom and family on FB. No, just, no!

Re: Oculus Quest is removing the Facebook account requirement

#199

It begs the question: if they host the social media account and VR account and can reliably identify / link them on their end, and the laws and terms allow them to do so, does it really matter if they’re different accounts? It's still a win if you don't have a facebook account. For everyone else: I would assume that they will identify your accounts reliably.

If they would have just stuck to this strategy, there would have been a lot less drama around the Quest 2 and more sales.

Re: Oculus Quest is removing the Facebook account requirement

#200
post #77

Would anyone recommend the Oculus Quest for getting exercise? This might be what pushed me to get it.

Yes, for sure. Much more fun than going to the gym or doing boring exercises at home. Main use would be cardio and stuff like squats etc, not weight lifting. Although Carmack said (in his FB Connect keynote yesterday) that they will soon be fitness apps that incorporate weights as well.

Carmack said (although he wouldn't recommend it due to safety concerns etc.) that he ties arm weights while playing Beat Saber!
Post reply on HN