Our team is working to build out support for Unreal Engine 4 and Unreal Engine 5 to support WebGPU, so game developers and real-time 3D developers can export their creations to the web at near native performance and access features like computer shaders. Long term goal is to disrupt Steam and the App Stores. We're also working on WebXR support to enable UE VR apps on the web. If anyone is interested and wants to lear…
As a gamer though, why would I want to play any of these developers' games through the browser instead of Steam?
However, think of the convenience of joining your friends on a web-based Minecraft-like game. And then hyperlinking to another server with some in-game mechanic.
This is something I'm really interested in doing open source, once WebUDP is more mature.