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We are recreating the entire planet in Minecraft

buildtheearth.net

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Re: We are recreating the entire planet in Minecraft

#32
post #6

Not directly related to this project but in a similar spirit. Recently, while exploring france’s national geography department (Institut de Géographie Nationale [1]) website, I came across a page [2] which allows anybody to download a Minecraft world representing any 25km^2 area of France. The page lets you set the precise center and many other parameters such as whether to include buildings or even stylistic options…

On your second like it says that it works for the whole world (just tap "how it works")

Re: We are recreating the entire planet in Minecraft

#33
Considering the Minecraft (unmodded) resolution (that is, its lack of it), I cannot help but to look at this as a giant wasted effort... and I am writing this as someone who has seen some amazing looking creations. But, while it might be easier to do, one meter is just too large for any decent experience with a more personal "face-to-block" virtual street walk.

Having it built out of 20-centimeter sided blocks (with 1 meter as a starting option, and maybe even 10 cm for high-detail) would make it wastly more useful. For example, those could be useful for OpenStreetMap, a project everyone benefits of. Meanwhile, this will likely just disappear and just be written about as a footnote somewhere. Of course, the whole issue could be sidetracked if other primitives (with unconstrained sizes) were allowed/used.

This lack of detail in construction was always my main issue with Minecraft, and its large blockiness usually goes so far as to induce/exacerbate my motion sickness.

Speaking of OSM, they are currently taking the very easy-to-produce and simplistic parametric approximation approach through surveys, mainly via the StreetComplete app ("How many floors does this building have?", "Shape of the roof", etc.).

Also, and I really am compelled to say this, StreetComplete is one of the most functional and most logical complex android apps I have ever encountered. It really shows it is built by the users, for the users.

Re: We are recreating the entire planet in Minecraft

#35
post #6

Not directly related to this project but in a similar spirit. Recently, while exploring france’s national geography department (Institut de Géographie Nationale [1]) website, I came across a page [2] which allows anybody to download a Minecraft world representing any 25km^2 area of France. The page lets you set the precise center and many other parameters such as whether to include buildings or even stylistic options…

Someone got paid to make that. That was someone's job. That's freaking awesome. ...I wonder how tricky this would be to auto-generate in Unreal Engine.

Yes, my initial skim-reading thought was something something, France geography in minecraft, something something WAIT did I just read 'government program'?!

I think this is an absurdly untapped function of governments agencies regardless of country; figuring out how to make interesting things that are also useful for public education. Being able to "trick" people into exploring game/internet media that immediately translates to the real world must be some kind of holy grail of education. I bet if we (usa for example) threw a few tens of millions at trying this kind of random crap to see what sticks, the results would be amazing even if the immediate cultural(/economic) value would be hard to calculate.

Re: We are recreating the entire planet in Minecraft

#37
post #16

Is this survival or creative mode? How does it deal with spherical topology while keeping the 1m^3 block size?

This is a longer video about the how they "flatted" the earth using a dymaxion-like conformal projection. The good parts start about the 4min mark.

https://www.youtube.com/watch?v=0eyyuNvKNzw

Re: We are recreating the entire planet in Minecraft

#38

Do they have some sort of Minecraft version control system? Can people work on a local copy and then merge their changes into the main branch?

Minecraft is a real time multiplayer game. People build together collaboratively. Think Google Docs, not VCS.

Re: We are recreating the entire planet in Minecraft

#39

Considering the Minecraft (unmodded) resolution (that is, its lack of it), I cannot help but to look at this as a giant wasted effort... and I am writing this as someone who has seen some amazing looking creations. But, while it might be easier to do, one meter is just too large for any decent experience with a more personal "face-to-block" virtual street walk. Having it built out of 20-centimeter sided blocks (with…

I think this is a wonderful project being worked on by dedicated people who are taking the shortcomings of the technology and creating something amazing.

Like anything art, the value is in the joy of the creator. The consumer of course has the right to dislike or like depending upon their taste. That said, I believe you should always acknowledge the skill and dedication of the creator, whatever their creative choice of media.

Re: We are recreating the entire planet in Minecraft

#40

Do they have some sort of Minecraft version control system? Can people work on a local copy and then merge their changes into the main branch?

It certainly would be possible, though I am not sure how they are doing it. More likely there is a server constantly running and backing up data, that people can join and make edits in real-time.

EDIT:

After looking at the website a bit more, it appears that there is a sort of VCS that is managed by the admins. Users make changes and send them to the admins, and if they are OK then they get merged into the main world.

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