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We are recreating the entire planet in Minecraft

buildtheearth.net

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Re: We are recreating the entire planet in Minecraft

#13
post #12

I'm not familiar with Minecraft, but is there a way to export/save all this effort?

Minecraft data is stored in a mix of JSON and a well documented/understood custom format. It's even documented in the same wiki that players use to learn how to play: https://minecraft.fandom.com/wiki/Anvil_file_format

The world files are saved unencrypted on disk and can be backed up, edited outside the game, and even converted easily to another format if another game somehow dethrones Minecraft in this niche.

There are also a variety of viewers that render Minecraft worlds to map images or interactive maps a-la Google Maps.

Finally the official Minecraft launcher allows players to choose any archived version of the game instead of forcing the latest and greatest. The only missing versions are very early development builds from 2009/2010. This ensures that even if a newer Minecraft version is released that is incompatible with this effort, the last compatible version will always be available. (Players can and do archive these versions themselves as well, this is not reliant on the official servers)

Re: We are recreating the entire planet in Minecraft

#14

"We are recreating the entire planet in Minecraft" Nice move, then we can all move to Minecraft, when we are finished with this planet and have used it up.

Maybe we can. If you assume the mind is the constant in our reality - opposite to the traditional view, in which the physical world is supporting the mind - then we should be able to move into a virtual one. Maybe we're just layering worlds on top of each other, and old ones can become irrelevant, forgotten and disappear. Our current world could be just a virtual one, built on top something long forgotten, and will in time vanish when we move into Minecraft.

Re: We are recreating the entire planet in Minecraft

#15
post #10
post #3

Is this all one large map? If so, since minecraft is flat, where do they cutoff the map (presumably you can’t go around the globe like in the real world)? Are they building based on the Mercator projection?

It's a Dymaxion projection. It has low distortion over land at the expense of leaving huge gaps at sea. So you can't swim or fly across the oceans, or go around the world, but distortion will be low within each continent. https://www.gislounge.com/dymaxion-map-projection/

That's a cool projection that I had never heard of. One thing it's also going to do is mess up the cardinal directions. E.g. in North America, north will be to the left. Might make things slightly confusing when you're trying to recreate stuff.

Re: We are recreating the entire planet in Minecraft

#17

"We are recreating the entire planet in Minecraft" Nice move, then we can all move to Minecraft, when we are finished with this planet and have used it up.

I just finished Egan’s excellent Permutation City, which has a fun and CS-heavy take on this.

https://www.simonandschuster.com/books/Permutation-City/Greg...

Re: We are recreating the entire planet in Minecraft

#18
post #6

Not directly related to this project but in a similar spirit. Recently, while exploring france’s national geography department (Institut de Géographie Nationale [1]) website, I came across a page [2] which allows anybody to download a Minecraft world representing any 25km^2 area of France. The page lets you set the precise center and many other parameters such as whether to include buildings or even stylistic options…

Someone got paid to make that. That was someone's job. That's freaking awesome.

...I wonder how tricky this would be to auto-generate in Unreal Engine.

Re: We are recreating the entire planet in Minecraft

#20
post #10
post #3

Is this all one large map? If so, since minecraft is flat, where do they cutoff the map (presumably you can’t go around the globe like in the real world)? Are they building based on the Mercator projection?

It's a Dymaxion projection. It has low distortion over land at the expense of leaving huge gaps at sea. So you can't swim or fly across the oceans, or go around the world, but distortion will be low within each continent. https://www.gislounge.com/dymaxion-map-projection/

This is lovely, if only I could find a printable map so that I can paste it to cardboard to create flatable + 3D foldable - map + globe.

Edit: First result on Google search (I was absentmindedly using bing earlier) is what I need : https://www.instructables.com/Dymaxion-Earth/

https://www.openstreetmap.org/user/smaprs/diary/39829

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