Earlier quoted context omitted.
As systems get more complex, cracking/emulating them gets more effort. We already see this in old stuff. DOS games run great in dosbox, because the IBM PC was pretty simple. Same with the gameboy, snes, etc. When you get to more modern things like Windows 98 games, PS3 games, xbox360 games... Most of those are much harder to emulate/crack/archive. They have more complex copy protection schemes, interact more deeply w…
I think you have a few reasoning errors in your comment: The PS3 and 360 aren't actually harder to emulate because they have more complex copy protection; they're hard to emulate because they're very novel systems (hardware-wise) and developers had to use all sorts of tricks, which is something their successors are not. Meanwhile, the PS4 is literally just a PC and already has a pretty good emulator (if early), becau…
I thought it was because no had actually cracked the DRM yet.