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Apple M1 Max Geekbench Score

browser.geekbench.com

101–110 of 917 posts

Re: Apple M1 Max Geekbench Score

#101

Earlier quoted context omitted.

Not when building large software projects.

What compiler could even make use of 10 cores? Most build processes I've run can't even fully utilize the 4 cores.

C++ compilers probably will.

Re: Apple M1 Max Geekbench Score

#103
post #67

Earlier quoted context omitted.

The points per watt is probably going to be crap but equally I don't care all that much. One thing as well is that there are always headlines complaining about power usage, but the figures are nearly always from extreme stress tests which basically fully saturate the execution units. Geekbench is slightly different to those stresses so not sure.

Sure but I’m only asking for Points per watt to use as a baseline for testing Apple’s claims.

Peak wattage is apparently 330W on a super heavy test, not really sure how to extrapolate that to geekbench.

Re: Apple M1 Max Geekbench Score

#104
post #39

Earlier quoted context omitted.

I'm waiting to be corrected by someone who knows GPU architecture better than me but as far as I can tell the synthetic benchmarks can trade blows with a 3070 or 80 (mobile), but the actual gaming performance isn't going to be as rosy. Also recall that very few games needing that performance actually work on MacOS

Does someone know how much VRAM the M1X has? Because I bet it's far less than a 3070 or 3080.

M1 Pro & Max (and plain M1 too for what it's worth) have unified memory across both CPU and GPU. So depending on the model it'd be up to 32gb or 64gb (not accounting for the amount being used by the CPU). Put differently - far more than 3070 and 3080.

Re: Apple M1 Max Geekbench Score

#105
post #49

Earlier quoted context omitted.

Are you comparing the price of a chip to a laptop??

Yes. If I bought one of these it would never actually move so I don't actually mind the comparison all that much for my personal use case, obviously it isn't apples to oranges but my point is that this performance is not free.

Then perhaps you may want to wait for Apple to release a desktop-class processor to make the comparison, perhaps early next year?

Re: Apple M1 Max Geekbench Score

#106

Earlier quoted context omitted.

Not when building large software projects.

What compiler could even make use of 10 cores? Most build processes I've run can't even fully utilize the 4 cores.

I can stress out a 32+32 core 2990WX with 'make -j' on some of my projects, htop essentially has every core pegged.

Re: Apple M1 Max Geekbench Score

#107
post #99
post #39

Earlier quoted context omitted.

I'm waiting to be corrected by someone who knows GPU architecture better than me but as far as I can tell the synthetic benchmarks can trade blows with a 3070 or 80 (mobile), but the actual gaming performance isn't going to be as rosy. Also recall that very few games needing that performance actually work on MacOS

Well, Apple G13 series are excellent rasterizers. I‘d expect them do very well in games, especially with that massive bandwidth and humongous caches. The problem is that not many games run on macOS. But if you are only interested in games with solid Mac support, they will perform very well (especially if it’s a native client like Baldurs Gates 3).

What is the most intensive game you could actually run?

I was going to say Fortnite but I'm guessing that's not the case anymore

Re: Apple M1 Max Geekbench Score

#108

This is the comparison to a mid 2015 15" MacBook Pro for anyone who is curios: https://browser.geekbench.com/v5/cpu/compare/10513492?baseli... Summary: single core performance gain is 2x whereas multi-core performance gain is 4x.

Over 6 years, 2x the performance in single-core and 4x (for 2.5x the cores, depending how you count) seems surprisingly low compared to stuff I've read (not experienced yet) with the M1.

Re: Apple M1 Max Geekbench Score

#109

Earlier quoted context omitted.

Not when building large software projects.

What compiler could even make use of 10 cores? Most build processes I've run can't even fully utilize the 4 cores.

Often a single compiler won't make use of more than a core, but it's generally easy to build independent modules in parallel.

For example, make -j 10, or mvn -T 10.

Re: Apple M1 Max Geekbench Score

#110
post #87

Earlier quoted context omitted.

"the M1 is not able to run any modern game at decent fps." Do you have first hand experience with this? I do . We play WoW on MacBook air M1 and it runs fantastic . Better than my intel MacBook Pro from 2019

Defines fantastic because a 1080ti from 4 years ago run faster than the M1. My 2070 could run wow at 144fps, and it's a 2.5y/o card. Yet most people can't get 60fps: https://www.youtube.com/watch?v=nhcJzKCcpMQ Edit: thanks for the dates update

The 1080 Ti was made available in March 2017, so it's 4.5 years old. Not 6.
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