I always thought it was strange that "integrated graphics" was, for years, was synonymous with "cheap, underperforming" compared to the power of a discrete GPU. I never could see any fundamental reason why "integrated" should mean "underpowered." Apple is turning things around, and is touting the benefits of high-performance integrated graphics.
Video game consoles have been using integrated graphics for at least 15 years now, since Playstation 3 and Xbox 360.
Apple’s new M1 Pro and M1 Max processors
511–520 of 1001 posts
Re: Apple’s new M1 Pro and M1 Max processors
#512"Apple’s Commitment to the Environment" > Today, Apple is carbon neutral for global corporate operations, and by 2030, plans to have net-zero climate impact across the entire business, which includes manufacturing supply chains and all product life cycles. This also means that every chip Apple creates, from design to manufacturing, will be 100 percent carbon neutral. But what they won't do is put the chip in an expan…
Isn’t most of the components in MacBooks recyclable? If I remember correctly, Apple has a recycling program for old Macs so it’s not like these machines goes to landfill when their past their time or broken.
That being said, I haven’t read any third-party audits to know if this is more than Apple marketing. Would be curious if they live up to their own marketing.
Re: Apple’s new M1 Pro and M1 Max processors
#513Earlier quoted context omitted.
> I never could see any fundamental reason why "integrated" should mean "underpowered." There was always one reason: limited memory bandwidth. You simply couldn't cram enough pins and traces for all the processor io plus a memory bus wide enough to feed a powerful GPU. (at least not in a reasonable price)
We solved that almost a decade ago now with HBM. Sure, the latencies aren't amazing, but the power consumption numbers are and large caches can hide the higher access latencies pretty well in almost all cases.
Re: Apple’s new M1 Pro and M1 Max processors
#514"Apple’s Commitment to the Environment" > Today, Apple is carbon neutral for global corporate operations, and by 2030, plans to have net-zero climate impact across the entire business, which includes manufacturing supply chains and all product life cycles. This also means that every chip Apple creates, from design to manufacturing, will be 100 percent carbon neutral. But what they won't do is put the chip in an expan…
Re: Apple’s new M1 Pro and M1 Max processors
#515Earlier quoted context omitted.
The Apple cores are full custom, Apple-only designs. The AWS Graviton are Neoverse cores, which are pretty good, but clearly these Apple-only M1 cores are above-and-beyond. --------- That being said: these M1 cores (and Neoverse cores) are missing SMT / Hyperthreading, and a few other features I'd expect in a server product. Servers are fine with the bandwidth/latency tradeoff: more (better) bandwidth but at worse (h…
My understanding is that you don't really need hyperthreading on a RISC CPU because decoding instructions is easier and doesn't have to be parallelised as with hyperthreading.
Re: Apple’s new M1 Pro and M1 Max processors
#516Earlier quoted context omitted.
Is there a tradeoff in terms of power consumption?
In A15, Anandtech claims the Efficiency cores are 1/3 the performance, but 1/10 the power. They should be looking at (effectively) doubling the power consumption over M1 with just the CPUs and assuming they don't increase clockspeeds. Going from 8 to 16 or 32 GPU cores is another massive power increase.
Re: Apple’s new M1 Pro and M1 Max processors
#517Earlier quoted context omitted.
In terms of Hardware M1 Max is great. On paper you wont find anything match its performance under load. As even Gaming / Content Creation Laptop throttle after a short while. The problem is gaming isn't exactly a Mac thing. From Game selection to general support on the platform. So really performance should be the least of your concern if you are buying a Mac for games.
I'm not aware of a single even semi-major game (including popular indie titles) that run native on M1 yet. Everything is running under Rosetta and game companies so far seem completely uninterested in native support.
Minecraft is kinda cheating, because Java, and even considering that it takes a bit of hacking. Alternatively you can sideload the iOS version.
Re: Apple’s new M1 Pro and M1 Max processors
#518I always thought it was strange that "integrated graphics" was, for years, was synonymous with "cheap, underperforming" compared to the power of a discrete GPU. I never could see any fundamental reason why "integrated" should mean "underpowered." Apple is turning things around, and is touting the benefits of high-performance integrated graphics.
Video game consoles have been using integrated graphics for at least 15 years now, since Playstation 3 and Xbox 360.
Re: Apple’s new M1 Pro and M1 Max processors
#519Earlier quoted context omitted.
Can't you buy a MBP 16" and connect it to whatever display you were going to connect your Mac Mini to?
But there’s a huge difference in the price if you don’t need all the other stuff that comes with the MacBook Pro.
Re: Apple’s new M1 Pro and M1 Max processors
#520Earlier quoted context omitted.
Nah, it'll be the same M1 Max. Just wait a few months like with the 24" iMac.
You're probably right. Maybe they have inventory to work through!
Notebooks also have a higher profit margin, so they sell them to those who need to upgrade now. The lower-margin systems like Mini will come later. And the Mac Pro will either die or come with the next iteration of the chips.