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OpenMW: Open-source reimplementation of TES3 Morrowind

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Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#3

My understanding is its at the point where its complete enough there is work underway extending the engine to also support Oblivion/Fallout as they use similar asset formats. Very exciting stuff in my opinion.

I feel curious if this is going to let me play Fallout 3 on my TV-attached Raspberry Pi 4 using a BlueTooth gamepad.

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#4
There's also a fork with multiplayer support (to an extent): https://github.com/TES3MP/openmw-tes3mp

OpenMW is great, played it a lot a couple of years ago. I love when games get future-proofed like this. See also the various Quake and DOOM source ports, although those started from id Software releasing their engines under the GPL so had an easier start.

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#5
post #4

There's also a fork with multiplayer support (to an extent): https://github.com/TES3MP/openmw-tes3mp OpenMW is great, played it a lot a couple of years ago. I love when games get future-proofed like this. See also the various Quake and DOOM source ports, although those started from id Software releasing their engines under the GPL so had an easier start.

The fork is great, but the main developer is incredibly hostile to contributions (i.e. very, very rude and combative for absolutely no reason). If you are thinking of contributing, keep that in mind - it's not you.

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#6
post #5
post #4

There's also a fork with multiplayer support (to an extent): https://github.com/TES3MP/openmw-tes3mp OpenMW is great, played it a lot a couple of years ago. I love when games get future-proofed like this. See also the various Quake and DOOM source ports, although those started from id Software releasing their engines under the GPL so had an easier start.

The fork is great, but the main developer is incredibly hostile to contributions (i.e. very, very rude and combative for absolutely no reason). If you are thinking of contributing, keep that in mind - it's not you.

Any public examples?

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#8
post #7

How is this open source Marrowind if I need a copy of Marrowind to play it?

That's how most opensource game revivals work, one is not legally allowed to distribute original in-game assets. If you come up with free textures and sounds, you'll get the 100% free alternative

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#9
post #7

How is this open source Marrowind if I need a copy of Marrowind to play it?

The title is misleading, the creators don't even claim this themselves:

"OpenMW is an open-source game engine that supports playing Morrowind by Bethesda Softworks. You need to own the game for OpenMW to play Morrowind."

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