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PinePhone Pro Announced

pine64.org

11–20 of 375 posts

Re: PinePhone Pro Announced

#11
post #7

I curious about the opinion of HN on the absence of 1080p (it's still 720p). Specially this part of the blog post: > The decision to maintain the original PinePhone’s screen resolution of 1440×720 was made early on; higher resolution panels consume more power and increase SoC’s load, resulting in shorter battery life and higher average thermals. A few extra pixels aren’t worth it.[1] While I understand the point they…

Depends on how good user's eyesight is. Many are just not able to tell the difference between 5-6" 720 and 1080 lines.

Not without reading glasses, at least.

Re: PinePhone Pro Announced

#12
post #7

I curious about the opinion of HN on the absence of 1080p (it's still 720p). Specially this part of the blog post: > The decision to maintain the original PinePhone’s screen resolution of 1440×720 was made early on; higher resolution panels consume more power and increase SoC’s load, resulting in shorter battery life and higher average thermals. A few extra pixels aren’t worth it.[1] While I understand the point they…

> While I understand the point they are making, the PinePhone's screen is almost 6" and pixel density is probably the first thing that I notice on a new smartphone. It just seems very low? With convergence, its HDMI out.

Didn't think of that one, that would make sense.

Re: PinePhone Pro Announced

#13

"If you depend on proprietary mainstream mobile messenger applications, banking applications, use loyalty or travel apps, consume DRM media, or play mobile video games on your fruit or Android smartphone, then the PinePhone Pro is likely not for you." Yikes. I appreciate they are up front about it, but that eliminates literally everyone I know.

Then literally everyone you know is dependent on either Apple or Google.

Probably. But I don't think those requirements are unreasonable. It feels like it largely boils down to "I buy a smartphone to accomplish certain tasks easily". If you eliminate many of those tasks, is it a useful device for those people anymore?

Re: PinePhone Pro Announced

#14
post #7

I curious about the opinion of HN on the absence of 1080p (it's still 720p). Specially this part of the blog post: > The decision to maintain the original PinePhone’s screen resolution of 1440×720 was made early on; higher resolution panels consume more power and increase SoC’s load, resulting in shorter battery life and higher average thermals. A few extra pixels aren’t worth it.[1] While I understand the point they…

Depends on how good user's eyesight is. Many are just not able to tell the difference between 5-6" 720 and 1080 lines. Not without reading glasses, at least.

But people that need glasses keep them on

Re: PinePhone Pro Announced

#15

"If you depend on proprietary mainstream mobile messenger applications, banking applications, use loyalty or travel apps, consume DRM media, or play mobile video games on your fruit or Android smartphone, then the PinePhone Pro is likely not for you." Yikes. I appreciate they are up front about it, but that eliminates literally everyone I know.

I mean, couldn't you dual-boot android on this thing? Or is the SoC not supported?

Re: PinePhone Pro Announced

#16
post #3

I can’t wait for pinephone to succeed- hopefully this more powerful hardware + faster ram will help to address latency issues in the UI. Right now it feels like your brain is literally slowing down when interacting with a normal pinephone compared to an iPhone. Not a fair comparison at all I know.

Yes. It seems a more powerful cpu was the most requested improvement to the original Pinephone. I'm glad they listened.

Re: PinePhone Pro Announced

#17
I received a Pinephone in the latest shipment, about three weeks ago. I also got the convergence dock to be able to attach a monitor, keyboard and mouse. I am extremely motivated to get off Android on my phone, and yet my Pinephone has already been discarded (and I never even put a SIM card in it).

There are far too many out-of-the-box bugs and glitches to consider this a usable product. For example, the convergence dock will not display on a monitor. Firefox browser displays too wide for the phone screen, so unusable. A dozen other issues on first day.

Even a development board should work better than this, have documentation of the known problems, and have some support mechanism that works.

I don't think better/more expensive hardware is the problem. It's software, caused by lack of users, lack of investment, and too many "competing" distributions of Linux.

Re: PinePhone Pro Announced

#19
post #5

A display resolution of 1440x720 feels a bit limited, especially for something labeled "Pro". Wonder why they didn't go for 2160x1080...

https://www.pine64.org/2021/10/15/october-update-introducing...

They go into it there:

"The decision to maintain the original PinePhone’s screen resolution of 1440×720 was made early on; higher resolution panels consume more power and increase SoC’s load, resulting in shorter battery life and higher average thermals. A few extra pixels aren’t worth it."

Re: PinePhone Pro Announced

#20
post #14

Earlier quoted context omitted.

Depends on how good user's eyesight is. Many are just not able to tell the difference between 5-6" 720 and 1080 lines. Not without reading glasses, at least.

But people that need glasses keep them on

People with presbyopia [0] rarely do. This is a pretty common condition with older folks.

[0] https://en.wikipedia.org/wiki/Presbyopia

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