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Apple Joins Blender Development Fund

blender.org

21–30 of 285 posts

Re: Apple Joins Blender Development Fund

#21

Apple's software and hardware arcs are coalescing into them going all in on AR/VR. Things like LIDAR, Photogrammetry, spatial mapping, USDZ / PBR and friends all come across as pretty marginal novelties on smartphones, but they are all a part of that strategy, and will make much more sense with a headset. They're coming out of the gate with a robust ecosystem. Blender is obviously a huge component of the software sta…

It also helps blender is a competitor to Epic's Unreal

Re: Apple Joins Blender Development Fund

#22

Apple is getting more serious about 3D and the gaming market, which isn’t surprising considering the market size.

Wasn’t there a headline were it said apple made more on games than Nintendo, Sony, blizzard etc. together. Apple is already on top of the gaming market.

Re: Apple Joins Blender Development Fund

#24
post #8
post #3

Apple also submitted a patch to port Cycles to run on Metal. https://developer.blender.org/T92212

Cycles is good first step if Apple wants to make blender fully functional on Mac. I wonder if they'll ever attempt to port Eevee to metal, that seems like the logical next step if Apple wants to permanently remove OpenGL from macOS.

"Apple wants to permanently remove OpenGL from macOS" - that would be a poor decision.... although, they really don't care for the pro market in any case.

Re: Apple Joins Blender Development Fund

#26

Apple's software and hardware arcs are coalescing into them going all in on AR/VR. Things like LIDAR, Photogrammetry, spatial mapping, USDZ / PBR and friends all come across as pretty marginal novelties on smartphones, but they are all a part of that strategy, and will make much more sense with a headset. They're coming out of the gate with a robust ecosystem. Blender is obviously a huge component of the software sta…

It also helps blender is a competitor to Epic's Unreal

Sort-of? They both compete in rendering, specifically for ArchVis. But otherwise they complement each other more than they compete. Likely why Epic is also a member of the Blender Development Fund.

Re: Apple Joins Blender Development Fund

#27

Apple is getting more serious about 3D and the gaming market, which isn’t surprising considering the market size.

Wasn’t there a headline were it said apple made more on games than Nintendo, Sony, blizzard etc. together. Apple is already on top of the gaming market.

I doubt that Apple arcade makes them that much money.

Counting the App Store service fee of 30% as "game revenue" is disingenuous, as then we could count every single Windows license sale and every single dollar of revenue from hosting game servers as "making money from games".

Re: Apple Joins Blender Development Fund

#28

Apple is getting more serious about 3D and the gaming market, which isn’t surprising considering the market size.

More and more devices from Apple are getting LiDAR sensors so it makes sense to support it. Apple also is taking open source more seriously .

Still waiting for FOSS version of Facetime ;)

Re: Apple Joins Blender Development Fund

#29
This is awesome. While far from a Mac app in terms of UI norms, I‘ve found blender to feel more at home on a Mac than expensive heavy hitters like Cinema 4D which still fails to render text and icons at a native resolution out of the box. I’m a very light 3D user, but I’ve been really impressed with it.

Re: Apple Joins Blender Development Fund

#30

Apple's software and hardware arcs are coalescing into them going all in on AR/VR. Things like LIDAR, Photogrammetry, spatial mapping, USDZ / PBR and friends all come across as pretty marginal novelties on smartphones, but they are all a part of that strategy, and will make much more sense with a headset. They're coming out of the gate with a robust ecosystem. Blender is obviously a huge component of the software sta…

It also helps blender is a competitor to Epic's Unreal

I guess you confuse Blender 3D editor with Godot game engine.

Blender had built-in game engine, but it's been frozen and removed few years ago.

Also Epic is sponsoring Blender Fund too.

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