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Ask HN: Any Artists on HN?

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41–50 of 116 posts

Re: Ask HN: Any Artists on HN?

#41
Are there any '1 bit' artists on here looking for work? Ie 1 bit pixel maps/cities or 'dither punk' style.

I require several pieces completed for commission, and am looking for collaborators related to a startup I am working on.

Re: Ask HN: Any Artists on HN?

#42

Blender, Cinema4D, AfterEffects and Ableton Live users here. Only a semi-pro in the music category (paid to do music but nowhere near my main income). I started in the 90's with Sculpt3D and REAL3D on Amiga. Started to do a lot more of Unity and Unreal because the rendering engines are becoming pretty good, even for postproduction VFX. Traditional renderers are much much slower.

How did you get into paid music gigs despite not being a "pro"? Did you ever work with a Video Toaster when you were on the Amiga? How in your experience does Cinema4D compare to Blender or Maya? Do you do any 2D work?

[deleted]

Re: Ask HN: Any Artists on HN?

#43

Earlier quoted context omitted.

Did you work on Renderman?

Unfortunately no, my time in industry was quite short, but I worked on some really fun projects in that time - generative hair, trees, lighting tools. The cg pipeline has so many parts so you never get bored, and each new production and artistic vision brings new problems to be solved. It’s a fun place to be for sure!

How short and which decade?

Did you ever meet bigwigs like Lasseter and Katzenberg?

And movies where I possibly seen your work? Tarazan perhaps?

Re: Ask HN: Any Artists on HN?

#44
I'm an amateur illustrator, painter, luthier, and musician when I'm not writing code.

I've used Blender, 3dsMax, Maya, and ZBrush but my work-horse software is usually Photoshop on my wacom and Procreate on an iPad.

In terms of music, I run NI software inside Logic Pro X.

Most of the time though, I'm trying to stay away from computers when I do my non-tech hobbies. So most of my work these days is traditional media - canvases, acrylics, wood, etc.

Re: Ask HN: Any Artists on HN?

#45
post #21

Generative Art based on physics and nature, Krakow. First I started with Processing, then switched to Python. On the technique: https://www.researchgate.net/publication/344327257_Generativ... Examples: https://opensea.io/collection/grzegorz-kepisty-art-collectio... https://society6.com/gkep/prints?sort=new

Did you use plot.ly to generate your art or some other python library? What software did you use for the 3d visualizations?

This is fully matplotlib + own 2D implementations using numpy.

Re: Ask HN: Any Artists on HN?

#47

Are there any '1 bit' artists on here looking for work? Ie 1 bit pixel maps/cities or 'dither punk' style. I require several pieces completed for commission, and am looking for collaborators related to a startup I am working on.

Not an artist but I made a project which purpose was to show maps (OSM, Google) on 1bit displays (low resolution eInk) and of course needed the impression of more than 2 colors to show shading and certain details. I wouldn't call it "dither punk" and am not sure if that's even what you are looking for.

Re: Ask HN: Any Artists on HN?

#48

Are there any '1 bit' artists on here looking for work? Ie 1 bit pixel maps/cities or 'dither punk' style. I require several pieces completed for commission, and am looking for collaborators related to a startup I am working on.

just take whatever image you have in mind and apply a filter?

Re: Ask HN: Any Artists on HN?

#49

Unicorn type person working in games here. Engineering, design, art, music, etc. I started my career as an abstract painter and sculptor. Then transitioned into 3d animation, then web design, then into back-end web engineering. Found I was decent at that, then moved into web games(flash). I've been making games and interesting public interactive projects ever since. Nothing you've probably heard of, maybe the ZX Plec…

> Unicorn type person What is that?

I heard that from a girl in a dance club one time, but I don't think he means the same.

Re: Ask HN: Any Artists on HN?

#50
Programmer, but my hobby is drawing using Krita. I got into Blender by way of Wobblepaint (discovered here on Hn) and went on to beta-test PicoCad (part of the amazing Pico-8 community). It was a great introduction to 3D, which made it way easier to overcome the blender learning curve.

I'm working with some amazing friends on Cosmoose, a kind of huge collaborative project where we do music, illustrations and videos. I'm working on bridging the two by releasing the stems for everything CC-licensed, and building a platform to bring the good aspects of Git to ease the collaborative process.

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