Earlier quoted context omitted.
Hint: game companies don't actually give a shit about cheaters, especially if they're giving them money. The only point at which a company cares about cheaters is when the community starts to really get riled up about them and revenue drops. COD Warzone has a full stats API and cheaters leap off the page. We're talking people with K/D ratios of, say, 10-20:1 or more. All they'd have to do is zap or flag those account…
Given that the solution provided here is actively trying to root out cheaters, I don't know how your initial "hint" statement even holds water. The issue with any kind of wave of ban style action like you are suggesting is that the users can just create new accounts for free and continue to cheat. It greatly reduces the integrity of the overall matchmaking and game experience for everyone else. If you think there is…
> The only point at which a company cares about cheaters is when the community starts to really get riled up about them and revenue drops.
My point is not contraindicated by Activision releasing new anti-cheat software a year and a half after a game came out.
Activision likely saw falling player signups/playtime/cosmetics spending, did some surveys, and decided improving their anti-cheat was the way to go.
> If you think there is a better solution to ban repeat bots and cheats please provide it or at least offer a creative response to what COD is trying.
In another comment I pointed out that the games are full of cheaters so blatant their K/D ratios are better than the top pros in the game, sometimes by a factor of ten. It would be trivial for Activision to automatically ban them simply on that alone, or at least auto-flag them for a manual review. A K/D ratio of 1.0 is considered "good" for an average player. 2-3 would be world-class. The top player on one of the CoD:WZ trackers has a K/D ratio of twenty six.