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Adventuron – Text Adventure Authoring in the Browser

adventuron.io

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Re: Adventuron – Text Adventure Authoring in the Browser

#2
Being aware of the background of the author, I guess it has ZX support, for sure, but not for the z-machine.

Anyway, more IF is always good, but not for the ones like "Choose your own adventure", as these game are extremely linear. OFC, most of IF games can be put as "linear", but a lot of them have different methods to reach a point or solve a puzzle.

Re: Adventuron – Text Adventure Authoring in the Browser

#4
post #2

Being aware of the background of the author, I guess it has ZX support, for sure, but not for the z-machine. Anyway, more IF is always good, but not for the ones like "Choose your own adventure", as these game are extremely linear. OFC, most of IF games can be put as "linear", but a lot of them have different methods to reach a point or solve a puzzle.

Would be great if there were files available for the Z-machine that played out the original Edward Packard CYOA series, like Through The Black Hole, e.g.

Re: Adventuron – Text Adventure Authoring in the Browser

#6
post #2

Being aware of the background of the author, I guess it has ZX support, for sure, but not for the z-machine. Anyway, more IF is always good, but not for the ones like "Choose your own adventure", as these game are extremely linear. OFC, most of IF games can be put as "linear", but a lot of them have different methods to reach a point or solve a puzzle.

Would be great if there were files available for the Z-machine that played out the original Edward Packard CYOA series, like Through The Black Hole, e.g.

Those could be implemented trivially even with raw Inform6. Or any language. Even HTML, too.

Re: Adventuron – Text Adventure Authoring in the Browser

#7
post #2

Being aware of the background of the author, I guess it has ZX support, for sure, but not for the z-machine. Anyway, more IF is always good, but not for the ones like "Choose your own adventure", as these game are extremely linear. OFC, most of IF games can be put as "linear", but a lot of them have different methods to reach a point or solve a puzzle.

Would be great if there were files available for the Z-machine that played out the original Edward Packard CYOA series, like Through The Black Hole, e.g.

They're not available for sale, but you can find them all as clickable epubs. (Any device that can run a Z-machine can run an epub reader just as easily.)

Re: Adventuron – Text Adventure Authoring in the Browser

#9
If you look at the itch.io section there are a lot of games made with this engine.

I feel like I usually don't have energy for games anymore. But more than that, there are an effectively infinite number of games or media to select from. It's a bit frustrating that I am not able to explore many of them.

I mean I might spend a couple of minutes with a game once in awhile and then decide to move on. But I think many of them would be really interesting if I could take the time for a deep dive.

The sheer volume of creative content produced is amazing. I think there are many worthy efforts that get overlooked.

Re: Adventuron – Text Adventure Authoring in the Browser

#10
post #9

If you look at the itch.io section there are a lot of games made with this engine. I feel like I usually don't have energy for games anymore. But more than that, there are an effectively infinite number of games or media to select from. It's a bit frustrating that I am not able to explore many of them. I mean I might spend a couple of minutes with a game once in awhile and then decide to move on. But I think many of…

> If you look at the itch.io section there are a lot of games made with this engine. ... The sheer volume of creative content produced is amazing.

Looks like nearly 100. https://itch.io/c/790679/adventuron-games

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