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Hi, I'm David

davidtidman.com

81–89 of 89 posts

Re: Hi, I'm David

#81

The interactive rendering looks cool and fits his area of expertise. The underlying library appears to be PixiJS [1]. [1]: https://pixijs.com/

Pixi is only used for the preload screen. I used GLSL, JS + Three.js for the rest

Re: Hi, I'm David

#82
post #35

Earlier quoted context omitted.

esheep inspired at all? I was amused when it dropped from the top and I played around resizing the window to make it fall. Casually dropping "use arrow keys to move cat!" under hobby programming was a lovely way of revealing that and rewarding the reader.

Thanks! I've never heard of esheep, but have been inspired by some desktop hacks over the years. (Remember that roach program for windows?) The cat animation was lifted from an old DOS game called Alleycat that I loved.

Wasn't aware of the roach program or Alleycat so thanks for the pointers. I can see why you were keen to liberate the cat now I've seen it :)

My esheep query seems to have been taken extremely negatively. Rereading it a day later, it does seem to be dripping with snark, though that really wasn't how it was intended. I remember eSheep fondly as a kid, so it was the first thing I thought of when I saw the cat - along with more fondness for someone who'd brought similar to the web. I think some of my early forays into programming were directly attributable to me trying to surreptitiously inflict it on friends and family.

Re: Hi, I'm David

#83
post #24

I put an interactive cat on my resume and I'm pretty sure it literally got me the job. ( https://pkunk.org/resume/ ) A little fun goes a long way!

I like your site. It's simple and fun. I also like the way you handle company rebranding with strikethrough :P Might I suggest that you submit it for listing on https://1mb.club ? Looking at Pingdom's tools, it judges your site at 48K: https://tools.pingdom.com/#5f15f825e1000000 Either that, or give me permission to list it for you (:

Sure! You can list it! Thanks! It is hosted from my house's comcast though, so it might get slow... :D

Re: Hi, I'm David

#84
post #36
post #24

I put an interactive cat on my resume and I'm pretty sure it literally got me the job. ( https://pkunk.org/resume/ ) A little fun goes a long way!

Reminds me to the old MSDOS "Alley Cat" game: https://archive.org/details/msdos_Alley_Cat_1984

Yup! I fired up DOSBOX and did a screen recording, and then paused it frame by frame so I could trace the pixels in GIMP. :D I adored that game.

Re: Hi, I'm David

#85

Earlier quoted context omitted.

your cat does not go up!!! what should I do?

I gave it a shot. The cat doesn't fly. The cat jumps. Place it under a line of text and jump up to it. At least it works on my machine.

Yeah you have to work your way up the text to find your way back to the top :D

Re: Hi, I'm David

#86
post #24

I put an interactive cat on my resume and I'm pretty sure it literally got me the job. ( https://pkunk.org/resume/ ) A little fun goes a long way!

Is pkunk a Star Control 2 reference?

It is! That game 100% dominated my childhood. What a work of art.

Re: Hi, I'm David

#87
post #24

I put an interactive cat on my resume and I'm pretty sure it literally got me the job. ( https://pkunk.org/resume/ ) A little fun goes a long way!

Cool resume, you know what's weird? I saw this post earlier while working and tonight I was randomly looking at an old DOS game compilation video on Youtube. One of the clips was of a pink and blue cat game called Alleycat that I decided to find a longer video of because I liked the style. I came back here because I swore I just saw that cat earlier today and now saw your comment further down to confirm. I've never h…

That's super fun. I feel like it's a very specific animation, so it makes sense!

Re: Hi, I'm David

#89
post #79

Does anyone know how is something like this balloon built? Is this a library? Or some sort of physics simulator?

I modelled the balloon in C4D, extended and tweaked the Ammo physics lib (ported from Bullet) and brought it all together with GLSL & JS using Three.js. Hope that helps

<3 Thanks! Cool work!
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