Earlier quoted context omitted.
Yes. We're building the Simula One because we ourselves wanted to work all day in VR, using the best OS (Linux). Here's a fun video I made working on Simula, in Simula: https://youtu.be/FWLuwG91HnI And I love seeing the progress unfold on our own headset, because I can't wait to start working in it.
I should also say that when you work a lot in VR, you get intimately familiar with its improvement bottlenecks: 1. *Text quality.* Text quality is really important, especially to sustain long work sessions. This is why we're pushing as hard as we can on resolution. It's more important for work than it even is for gaming, because gaming doesn't require you to sustain focus on detailed text for long periods of time. 2.…
What about 4. Impact on neck.?
Is there any risk of repetitive-stress neck injury from all the looking up and down?