From the wiki on their Github [1] and looking at Github contributors, this is a 3 person project (and no Github commits since June 2021). They're clearly not making their own VR headset, they're using something off the shelf (from other comments seems like an HTC Vive). Making the website ambiguous about this is just confusing. I saw a couple YC apps in there, so I'm sure they had to be ambitious, but thinking realis…
I suppose it’s a difficult field to enter? Idk if it’s needed but my naive assumption is that I won’t be able to contribute without having a VR headset. Speaking of, what’s a good VR headset that I can purchase in ‘21 that does not have anything to do with FB? I enjoyed playing Alyx on the Index so that’s my prime candidate for now, for both gaming and productivity.
Simula One: an office-focused, standalone VR headset built on top of Linux
101–110 of 225 posts
Re: Simula One: an office-focused, standalone VR headset built on top of Linux
#102Earlier quoted context omitted.
I think the conclusion is unfair. It IS an existing VR option for work right now if you have a compatible headset. No it's not perfect and many people will not want to stay in there for a long time with existing headsets. But that doesn't mean it's not an option.
I think that viability of an "option" is assumed. It's not viable in general today. I'd be surprised if there is even a single person that has actually fully replaced their conventional workspace with a VR desktop like this.
To each their own. You might not be on the left of the S curve for that technology, that's all :)
https://en.wikipedia.org/wiki/Technology_adoption_life_cycle
Re: Simula One: an office-focused, standalone VR headset built on top of Linux
#103It's a page about a VR headset, but neither this page nor the 'shop' page that lets you waitlist it has any pictures of the thing even by itself, let alone someone wearing it. What an absolutely bizarre choice.
The video at the top eventually shows somebody in the bottom right corner wearing it.
Re: Simula One: an office-focused, standalone VR headset built on top of Linux
#104Earlier quoted context omitted.
If it's written in Haskell, it's highly likely that it'll be far harder to modify than something written in, well, not-Haskell. Haskell might be easy when you get the hang of it, but the vast majority of programmers haven't, and the language ideas are alien compared to the mainstream ones (Python, JS, C++, Lua). The design of Haskell also encourages users to be very clever, which only makes code harder to read.
Haskell reduces the size of the developer pool, but increases their productivity (the Haskell ecosystem is enormous and astoundingly solid given the number of devs in that space), and also makes the docs a joy to read.
Re: Simula One: an office-focused, standalone VR headset built on top of Linux
#105It's the year of linux on your face. This looks like a really neat project, I think not having pictures of the headset front & centre makes it feel very vapourware though, even if it's a hacked together development unit we still want to see it. Arguably, we might even want to see that more. I struggle to envision this in my workflow though, my experience with VR headsets suggest that for a lot of text they might not…
With steamdeck, I really think 2022 will be the year of linux.
I love my iPad, but it's ultimately an expensive content consumption device.
The Steamdeck can run whatever you want on it, this opens it up to being useful even a decade from now.
Re: Simula One: an office-focused, standalone VR headset built on top of Linux
#106One thing that worries me about wearing VR headsets for extended periods of time (whether for game or for work) is that your eyes are focusing at a single distance for so long. Not sure if there is any research to suggest extended usage is a problem, but it 'feels' like it could be. At least with a desktop or laptop, when you look around the room, you are actually changing your focal length.
From experience, I can tell you that you aren't focused on a single point, and in fact your eyes will change focus to look at objects in the distance just like in real life. In my virtual office set up, when I want to relax my eyes, I can look over my right shoulder and look at the office wall, or out the window, and my focus shifts. You can also make your screens as big as you want and as far away as you want, there…
I also wonder what could happen if the ciliary muscle isn't used enough. Does it get weak and you rapidly get short-sightedness, or is occasional exercise enough?
Edit: maybe an answer could come from looking at people who recovered from extended comas. Does their visual acuity degrade? If not, that's promising. If yes, it could also come from other causes like the light of light (lack of UV light, especially during teenage years, has also been linked to short-sightedness).
Re: Simula One: an office-focused, standalone VR headset built on top of Linux
#107Earlier quoted context omitted.
From experience, I can tell you that you aren't focused on a single point, and in fact your eyes will change focus to look at objects in the distance just like in real life. In my virtual office set up, when I want to relax my eyes, I can look over my right shoulder and look at the office wall, or out the window, and my focus shifts. You can also make your screens as big as you want and as far away as you want, there…
Your eyes do move, and they point at other stuff, but the focal length afforded by the lenses is fixed (it makes as if everything was at a few meters IIRC). I also wonder what could happen if the ciliary muscle isn't used enough. Does it get weak and you rapidly get short-sightedness, or is occasional exercise enough? Edit: maybe an answer could come from looking at people who recovered from extended comas. Does thei…
That seems weird to me because when I look at a screen at a different distance to the one I'm using I can see the other screens getting blurry just like in real life.
Re: Simula One: an office-focused, standalone VR headset built on top of Linux
#108I've been following SimulaVR/Simula for a while now, but really did not want to buy a (legacy) HTC Vive headset. This idea of a standalone Linux machine in a headset is something I'd definitely put some money towards given a bit more detail and timelines. Also pretty excited by John Carmack's recent tweets on sideloading stuff to the Quest. It feels like that would provide a much bigger opportunity for this project (…
Sideloading to the Go, not Quest right?
Sideloading does work on the Quest. The Go work has been a more open OS.
Re: Simula One: an office-focused, standalone VR headset built on top of Linux
#109Re: Simula One: an office-focused, standalone VR headset built on top of Linux
#110Earlier quoted context omitted.
What do you do with 8 terminal open at the same time? I can never focus on more than one or two at a time.
good question! depending on the project, it'll normally be browser for reference (or if its web based testing as well, but thats rare) then I have about between 1/2 and 2/3rds of the screen space left to have terminals in. I'll have one/two long terminals open with vim for the main file(s) I'm working on, then 1-4 smaller terminals for running the program/tests. if its a big project, then more terminals for reference…