DoS attacks against my online game
51–60 of 100 posts
Re: DoS attacks against my online game
#52Re: DoS attacks against my online game
#53Earlier quoted context omitted.
I don't think OVH is viable in this case, they do mitigate the attack but in my personal experience they also mitigate legit traffic during the attack. Mind you, this is a process using a single port, with only around 100 active connections. You'll easily see half if not more lose connection during a DDoS attack.
I did notice that a few years back, but now when the filter activate I no longer see any drop in bandwidth usage or any customer complaints. How long ago did you experimented with their filter?
Thanks for the heads up :)
Re: DoS attacks against my online game
#54I worked on a mid-sized online game a few years ago and we experienced several DDoS attacks. I recall one employee tracking down the specific botnet that was rented for the attack against us and we calculated the attacker probably spent a couple of hundred dollars based on the rates. IIRC, we eventually used AWS Elastic Load Balancer to just soak up the attack, which was a pretty basic SYN flood. Then we waited the a…
Re: DoS attacks against my online game
#55I worked on a mid-sized online game a few years ago and we experienced several DDoS attacks. I recall one employee tracking down the specific botnet that was rented for the attack against us and we calculated the attacker probably spent a couple of hundred dollars based on the rates. IIRC, we eventually used AWS Elastic Load Balancer to just soak up the attack, which was a pretty basic SYN flood. Then we waited the a…
Re: DoS attacks against my online game
#56I worked on a mid-sized online game a few years ago and we experienced several DDoS attacks. I recall one employee tracking down the specific botnet that was rented for the attack against us and we calculated the attacker probably spent a couple of hundred dollars based on the rates. IIRC, we eventually used AWS Elastic Load Balancer to just soak up the attack, which was a pretty basic SYN flood. Then we waited the a…
Fascinating that there are people out there with disposable income for the sole purpose of griefing someone’s project/product.
Re: DoS attacks against my online game
#57Earlier quoted context omitted.
Fascinating that there are people out there with disposable income for the sole purpose of griefing someone’s project/product.
I think it can be cheaper to initiate these types of attacks than to defend against them. Just pissing someone off with an extra $20 to spend can give you a bad day
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Re: DoS attacks against my online game
#58I worked on a mid-sized online game a few years ago and we experienced several DDoS attacks. I recall one employee tracking down the specific botnet that was rented for the attack against us and we calculated the attacker probably spent a couple of hundred dollars based on the rates. IIRC, we eventually used AWS Elastic Load Balancer to just soak up the attack, which was a pretty basic SYN flood. Then we waited the a…
Re: DoS attacks against my online game
#59I worked on a mid-sized online game a few years ago and we experienced several DDoS attacks. I recall one employee tracking down the specific botnet that was rented for the attack against us and we calculated the attacker probably spent a couple of hundred dollars based on the rates. IIRC, we eventually used AWS Elastic Load Balancer to just soak up the attack, which was a pretty basic SYN flood. Then we waited the a…
Fascinating that there are people out there with disposable income for the sole purpose of griefing someone’s project/product.
Re: DoS attacks against my online game
#60Why would someone DoS a small free game?
Because they are a teenage sociopath. (Quoting from the article: "... since the attacker was a minor ...")