Earlier quoted context omitted.
I don't think they forgot that. There is a big world outside of the US that CAN gamble and bet LEGALLY online. Using Betable ( http://developers.betable.com/developers/signin ), game devs can reach the massive Ex-US audience (remember, 60% of Zynga's traffic is outside of the US), and monetize them >100X better (traditional online casinos generate about $300/month per player on average) than they currently do using v…
And by "they", you mean you, right? You are the CEO of Betable.
Re: The Problem With Virtual Goods
#21sure, I thought that was obvious