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Windy.com

windy.com

51–60 of 222 posts

Re: Windy.com

#51
I wonder how it would look if the speed of the arrows matched the speed of the wind. Perhaps they'd be too slow to be useful when zoomed out.

Re: Windy.com

#52
post #14

over the past few years my use of weather apps + forecasting has really been improved by reading alongside them the local NWS office's "area forecast discussion"which is published multiple times a day by the station's meteorologists: https://www.wrh.noaa.gov/total_forecast/getprod.php?new&wfo=... It's really great to be able to contextualize the state of a Windy map, for example especially in Seattle where the weathe…

Great to see some love for Forecast Discussions! As a pilot, and overall outdoor enthusiast I've relied on Forecast Discussions for many years. If I may be so bold, my app Deep Weather for iOS is designed to be the most convenient and easy-to-read source for Forecast Discussions. It's free (with some more advanced/optional features requiring a subscription): https://apps.apple.com/us/app/deep-weather/id528748182

Not available in Europe! Too bad

Re: Windy.com

#56
post #13

I have been using the similar site https://www.ventusky.com for a few years now.

There's also https://www.predictwind.com/ which is a (very expensive) commercial service a lot of boat/yacht folks use for planning. I believe they also have some utilities for delivering compressed forecast data over satellite link as well.

Re: Windy.com

#58
I imagine something like this could be a fantastic tool to teach about differential equations and their applications. Just looking at you can see specific hallmarks (sources and sinks), and how that sort of analysis can have super-cool uses.

Does meterology use differential equations to model wind?

Re: Windy.com

#60
Awesome. Have actually been looking for precisely this kind of data for potential use in a game that we're currently developing. Thrilled to see what appears to be a solid API too, going to dive right in.

One thing I don't see mentioned, or I may just be unfamiliar with the terminology (and haven't dug much into the docs yet), is how exactly the 'map data' API (ie not the point-location API) works/what format the data is returned in, or if it's more expected to be used as an "embed".

My ideal, based on our current code/implementation thus far, would be to be able to supply a lat/lon coordinate bounding box & have it respond with the data in GeoTIFF format with multiple bands, one for each "data-set".

If anyone at Windy is here & might potentially be interested in discussing our game & the game's use-case for the data, please definitely feel free to reach out -- email in profile. :)

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