Earlier quoted context omitted.
Speaking from experience, you can literally throw just about anything on the app store and it will make a couple hundred a month. That hasn't been my experience. My experience has been that once you drop off the "new & noteworthy" sales tail off pretty sharply. The app store is very competitive now.
As a 13 year old, I put my first application on the store in October 2009, and all it does is play those mosquito ringtone sounds, and I still make ~$300-400 a month. It always manages to maintain the top 50 Entertainment in some random country. EDIT: Top 50 Entertainment for iPad, Top 100 for Entertainment for iPhone. I would recommend making your app universal, even if it is just to make the app fill the screen. Th…
Why I develop for iOS
41–50 of 81 posts
Re: Why I develop for iOS
#42Earlier quoted context omitted.
It's considerably easier (IMO) to get started in web development than in iOS development. Web development has a fairly gentle learning curve and I personally know a bunch of people that started their careers hacking in php. iOS development has a gentle learning curve if you already know C, which even some CompSci graduates don't nowadays. I don't think this was intended as a put down, it's just a fact that there are…
A Web App is more than HTML and PHP of course. There is an entire "stack" and if you're doing it all yourself you need to know something about all of it. You will probably find yourself needing to be at least somewhat proficient in: HTML, CSS, JavaScript, PHP/Ruby/Python or similar, Apache or IIS administration, Linux/BSD/Windows administration, MySQL/Postgres/SQL Server administration, some dialect of SQL itself, et…
I'm not saying either is harder, I think that's a fight for cats, but I did want to inform to your hunch from experience.
I think both web development and iOS development require the use of tools and languages that many don't know about at the start, as I'm sure plenty of people think, "Oh I just have to learn HTML & Javascript" and then find all of the things you've listed.
Re: Why I develop for iOS
#43Disclaimer: I'm a full time indie iphone developer. I'm an iOS developer for one reason: it is the best platform if you want to start your own business and keep writing CODE. Apple takes care of distribution, payments, marketing (via features and top lists), and some legal issues (you get a default ToC with every app). What this means in practice is that I spend roughly 80% of my time actually in the code, which is s…
you can literally throw just about anything on the app store and it will make a couple hundred a month Do you think this is healthy in the long run?
Re: Why I develop for iOS
#44Anyone else have success? I know I haven't even covered the $99 subscription, so to me it's a scam.
Re: Why I develop for iOS
#45You need to do memory management, need to work with design patterns, learn a new language, and more. While he does raise some valid points (with which I still disagree, but then again I wouldn't be caught dead on anything by Apple, so I'm biased too), this is plain and simply nonsense. Assuming someone knows neither Objective-C nor any language (including HTML) for web development, the learning curve is probably abou…
Can we all just agree that to be good at any technology, it is pretty darn hard? But I've done enterprise Java/.NET, web development,and iPhone development. If we are talking about what is easier for a beginner to pick up (some HTML/CSS/JS with something like Rails or Django backend), I would definitely recommend web development over Java/.NET/Obj-C.
Re: Why I develop for iOS
#46You need to do memory management, need to work with design patterns, learn a new language, and more. While he does raise some valid points (with which I still disagree, but then again I wouldn't be caught dead on anything by Apple, so I'm biased too), this is plain and simply nonsense. Assuming someone knows neither Objective-C nor any language (including HTML) for web development, the learning curve is probably abou…
And I believe that was the point he was making.
Re: Why I develop for iOS
#47> The iPhone and iPad are the high-end of the smartphones and tablets. I don't think that's true anymore. The iPhone is often heavily subsidized by carriers to the point of being cheaper than other smartphones -- in Japan, for example, it costs zero yen and its data plan is further subsidized to be the cheapest in the country. Also, aren't most of this year's hyped tablets (whether Android ones, or webOS, or BlackBer…
Re: Why I develop for iOS
#48The platform is so polished and ubiquitous, that it gives me a sense that any app I write could potentially have a significant impact on the users. Since I've begun my programming knowledge quest, I've done a tiny bit of web development, but nothing is more satisfying than opening up Xcode to start something new. The tools, frameworks, simulator, IDE, polish, feel, etc. are just so incredible.
Re: Why I develop for iOS
#49Money. That's your reason.
Knowing exactly what screen sizes you're developing for is huge, and there being only 1 or two can really help you make a polished UI. (For example, compare the Facebook app on android and on iPhone.) Also the culture of quality is something I enjoy.
Reducing this post to your one-liner makes some assumptions. Money will always be a big factor, yes, and if that's what you meant, then great, but those other reasons are also big reasons for developing on iOS.
Re: Why I develop for iOS
#50You need to do memory management, need to work with design patterns, learn a new language, and more. While he does raise some valid points (with which I still disagree, but then again I wouldn't be caught dead on anything by Apple, so I'm biased too), this is plain and simply nonsense. Assuming someone knows neither Objective-C nor any language (including HTML) for web development, the learning curve is probably abou…