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Onivim 2 – A retro-futuristic modal editor

onivim.io

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Re: Onivim 2 – A retro-futuristic modal editor

#2
I didn't try it. But I surfed the website and watched the animations.

I am using stock Neovim on the console. For completion I switched to nvim-cmp https://github.com/hrsh7th/nvim-cmp. Onivim also provides (based on the screencasts) completion. Do they leverage their own coded completion engine or are they using nvim-plugins and only render the UI over this completion?

My point is there will always be an impedance mismatch between functionality provided by plugins compared to what a UI provider thinks has to be coded in their respective implementation.

Re: Onivim 2 – A retro-futuristic modal editor

#4
post #2

I didn't try it. But I surfed the website and watched the animations. I am using stock Neovim on the console. For completion I switched to nvim-cmp https://github.com/hrsh7th/nvim-cmp . Onivim also provides (based on the screencasts) completion. Do they leverage their own coded completion engine or are they using nvim-plugins and only render the UI over this completion? My point is there will always be an impedance m…

Seems that the idea is to implement vscode APIs and use the vscode plugin host and backend system for extensibility.

Re: Onivim 2 – A retro-futuristic modal editor

#5
post #2

I didn't try it. But I surfed the website and watched the animations. I am using stock Neovim on the console. For completion I switched to nvim-cmp https://github.com/hrsh7th/nvim-cmp . Onivim also provides (based on the screencasts) completion. Do they leverage their own coded completion engine or are they using nvim-plugins and only render the UI over this completion? My point is there will always be an impedance m…

It's on the homepage - they aim to support the full VS Code extensions API and that is how they power language features like completion.

I've been keeping an eye on onivim for a long time and think it has a lot of potential. Last time I tried it it still had too many rough edges to try and use as a daily driver, though.

Re: Onivim 2 – A retro-futuristic modal editor

#7
post #2

I didn't try it. But I surfed the website and watched the animations. I am using stock Neovim on the console. For completion I switched to nvim-cmp https://github.com/hrsh7th/nvim-cmp . Onivim also provides (based on the screencasts) completion. Do they leverage their own coded completion engine or are they using nvim-plugins and only render the UI over this completion? My point is there will always be an impedance m…

Neither.

> Onivim is capable of loading VSCode extensions

Re: Onivim 2 – A retro-futuristic modal editor

#8
post #4
post #2

I didn't try it. But I surfed the website and watched the animations. I am using stock Neovim on the console. For completion I switched to nvim-cmp https://github.com/hrsh7th/nvim-cmp . Onivim also provides (based on the screencasts) completion. Do they leverage their own coded completion engine or are they using nvim-plugins and only render the UI over this completion? My point is there will always be an impedance m…

Seems that the idea is to implement vscode APIs and use the vscode plugin host and backend system for extensibility.

Why not just write a Vim plugin for VSCode then though? Which already exists.
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