Live data from Hacker News

China has forbidden under-18s from playing games for more than three hours/week

reuters.com

671–680 of 1001 posts

Re: China has forbidden under-18s from playing games for more than three hours/week

#671

Some very famous prodigies made a 'game' out of their field. Terence Tao for example, said he used to make a game out of mathematical solutions. And that he knows more about math after graduate school than before or during. My personal experience in this was with a imaginative text-based game called a MUD. There were times when I was spending 20-50+ hours a week role-playing and player-killing with a group of friends…

> The things I took away from excessive gaming were "saying the right words to convince other people I have their best interests at heart" (RP for player-run cabals) and "speed reading skimming" "fast-twitch typing" and "writing conversationally."

This is extremely relatable. I grew up playing Runescape and I legitimately think it helped me develop better rhetorical skills than my peers and just better instincts in general when it comes to social and economical things.

Don't get me wrong though, those thousands of hours spent on video games were still not worth it. And I also don't think it's desirable to be too instinctive and "twitchy".

Re: China has forbidden under-18s from playing games for more than three hours/week

#672
post #91

People talking about the benefits of games reminds me of people talking about the benefits of, say, a glass of wine with every meal: it's worth looking into but at the same time it's the sort of thing that obviously doesn't scale linearly with the amount/intensity of consumption. I similarly have mixed feelings as well, but for slightly different reasons. I've read about studies that say that musical training (which…

> ... correlation between games and violence (i.e. the consensus is that no such causation relationship exists).

I feel that the connection between violence and violence in games is far more subtle than a direct connection.

Video games are not real life but the thoughts and feelings we have when we play games are real. When we experience anger, sadness or joy in a game, all of these emotions are real for us.

When we have experiences pathways are laid down in the brain through the process of myelination and these pathways get reinforced over time by having the same experiences.

When we hit, shoot or kill something in a video game and get feedback, sound, visual or music, our brain starts to become conditioned to those experiences.

Our brains are plastic and flexible in that they can learn that hitting, shooting and killing, being violent can feel "good". It is possible that this can happen even being completely unaware of it happening.

If you make games, and there is violence in your game, I would seriously take a moment and consider. Is this violence in the game really necessary? There are many other options for different types of gameplay.

Re: China has forbidden under-18s from playing games for more than three hours/week

#673

My understanding is that South Korea already does this to some extent with users having to be over 18 or having a Pro Gaming license to play after some hour. The result has not been that the vast majority of SK gamers promptly log off at said hour. The result has been the majority of them connect to non SK servers immediately at said hour or use a friends account.

Are you saying China can't enforce this?

the difference is that China is able to actually apply the law, with it's fire wall and unprecedently separated tech infrastrure. It may also threaten the companies to straight up boot them from China if they don't comply.

Re: China has forbidden under-18s from playing games for more than three hours/week

#674
post #603

Earlier quoted context omitted.

I'm no more or less comfortable with authoritarian government than I am with an authoritarian market-based corporatocracy. Odds are that you are under an NDA which limits your freedom of speech. Odds are that if you refused to sign one, you couldn't afford a mortgage in a place with a lot of tech. Odds are you will sign more NDAs so your kids can keep going to the same school. The freedom of no regulation is an illus…

>Odds are that you are under an NDA which limits your freedom of speech. These are mostly very specific, very limited and largely perfectly sensible. Yes some NDAs are onerous but they're quite rare. China has no concept of freedom of speech at all. It simply doesn't exist. I don't see how that's better. >Companies will keep making what sells, even if it's bad for you. We actually do have market regulation in the wes…

There's a famous quote attributed to Churchill: “Democracy is the worst form of government, except for all the others.” The only way we'll find better ones is if we keep exploring.

It's not so much that I want more or fewer regulations, as I want to explore systems other than market-based incentives. I'm not sure that regulations + free markets will get us to a place where people aren't addicted to video games, eat healthy, exercise, have quality education, and generally lead the good life. In 1930, there were a lot of ideas for how to get there, and a lot of those seem plausible. I'd like to see how some of those play out in practice.

I'll mention that I'm aware of where China is with regards to labor practices, freedom-of-speech, and so on, but with regards to public health systems, China is way ahead of the US. Everyone has access to decent, affordable healthcare. It's not at the same level as $50,000 procedures in the US, but it's good enough, and everyone has it.

It's also not really fair to compare countries with $64k per-capita GDP to ones with $10k per-capita GDP. It's even more unfair if one considers where the per-capita GDP was a decade or two ago. 25 years ago, China had a per-capita GDP of under $1000 -- that's less than Nigeria today. I think that's a more fair comparison between systems of government. Would you rather live in Nigerian democracy or Chinese CCP? That's not a loaded question -- they're quite different.

> Oh good grief.

Islam has a lot of good ideas too. For example, it has a wealth tax, and it discourages debt-based economies. You don't need to swallow political and economic systems wholesale.

Re: China has forbidden under-18s from playing games for more than three hours/week

#675

Earlier quoted context omitted.

Australia seems to be rushing toward that future at an out of control pace.

My wife and I were actually considering moving there. We even started some of the paperwork but after seeing the absurdity of their covid measures We have decided against it for now.

What about their covid measures put you off? When for so much of the pandemic they were seen as absolute world leaders and were living as normal when the rest of us were in lockdowns?

Re: China has forbidden under-18s from playing games for more than three hours/week

#676
post #235

I am appalled by all the supportive comments in this thread. Why are HN users so comfortable with authoritarian government? It’s about more than just online games. It’s about control. I’m sure the great firewall is perfectly fine as well?

I have a feeling that there is a bit of subtle manipulation by the framing going on here. The current Reuters article title that I get is "Three hours a week: Play time's over for China's young video gamers", but the submission's title is "China has forbidden under-18s from playing games for more than three hours/week". This conjures images of Chinese police raiding homes and punishing children or parents who are caught gaming too long.

But getting closer to the source (http://www.news.cn/english/2021-08/30/c_1310157673.htm), the regulation appears to be exclusively targetting the amount of on-line gaming services that companies are allowed to offer to minors. This doesn't any seem different in principle to various Western regulations attempting limit ads[1] or pornography[2] to children. Granted, some people in the West also consider these as examples authoritarian government overreach. But my guess is that a some people's reactions are driven substantially by the specific story framing (and of course, China), more than by principled reasoning.

[1] https://en.wikipedia.org/wiki/Regulations_on_children%27s_te...

[2] https://en.wikipedia.org/wiki/Internet_censorship_in_the_Uni...

Re: China has forbidden under-18s from playing games for more than three hours/week

#677

Earlier quoted context omitted.

Yes, in my opinion. If a law like this were passed in the United States I'd be vocally campaigning to get the law repealed and the people who voted for it replaced in the next election. Sadly, the Chinese people don't have that option, which only makes the situation that much worse.

I'm placing my bet on the fact that vast majority of Chinese people probably support this, and that's fair.

[deleted]

Re: China has forbidden under-18s from playing games for more than three hours/week

#678
post #605

Earlier quoted context omitted.

Temporary and mild authoritarian measures during a once-in-a-century pandemic make complete sense, even to very libertarian people. The U.S. has a track record of such measures being temporary, such as the much more extreme measures taken during WW2. Comparing this kind of thing to what China is doing is drawing a false equivalency. There is no legitimate comparison to be made.

>once-in-a-century There’s a newsworthy virus (usually SARS-like) every 2-5 years. There are notable “variants” every few months. The perceived risk of COVID has a lot to do with reporting, which is fickle at best. Heart disease kills hundreds of thousands and we basically don’t care. >temporary Nixon’s closing the Gold window and Bush’s GWOT come to mind as substantial counter-examples. I don’t foresee the US politb…

How many of these variants or noteworthy viruses kill as many people? Genuine question, because covid has been on a different scale to SARS, MERS or any of the various animal flu pandemics, in terms of R number and how difficult it is to control.

Re: China has forbidden under-18s from playing games for more than three hours/week

#679

It's interesting how they are only restricting online games. Games where young frustrated [0] [1] Chinese teenagers could talk relatively freely with others from different regions of China. Or god forbid, learn English and have contacts with westerners. Better to keep them grinding on shaving a few tenth of a second on basic algebra problems for the Gaokao. That will better prepare them for the factories. [0] https:/…

What do you think about the government banning alcohol?

If you and I sat next to each other. You with an online game in front of you and me with a few handles of vodka and we both started playing and drinking without stopping I would likely be dead before you reached Chinas mandated time limit. I thought it was obvious that the risks between these two things are very different.

Re: China has forbidden under-18s from playing games for more than three hours/week

#680
I don’t understand why there is such an outrage about this. I bet most of the HN crowd supports vaccine requirements to even buy groceries, always using the argument that is to protect everyone. Well the Chinese gov has determined that people being addicted to games is a threat to their society as a whole so they decided to restrict them. I’m sure you could even get some doctors to do publish some papers about how the games are really affecting these kids, that way you have the “Science” blessing.
Post reply on HN