I'm sure I would think differently if I were a parent, but this kinda sucks from just the perspective of letting a kid be a kid. I fondly recall draining days and days and days into online multiplayer games, made some of my best friends who are still with me to this day across state lines, and came to my wedding, while eating all sorts of stereotypically bad gamer junk food. Other than spending too much time arguing…
China has forbidden under-18s from playing games for more than three hours/week
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Re: China has forbidden under-18s from playing games for more than three hours/week
#262Re: China has forbidden under-18s from playing games for more than three hours/week
#263Original notice from the government: https://web.archive.org/web/20210830120201/http://www.nppa.g... Google translation of the first entry: > Strictly limit the time for providing online game services to minors. Since the implementation of this notice, all online game companies can only provide minors with one-hour online game services from 20 to 21:00 on Friday, Saturday, Sunday and legal holidays. At other times, i…
Is the original article not a major journalistic misstep then? Nowhere does it clarify that this only applies to online gaming.
Re: China has forbidden under-18s from playing games for more than three hours/week
#264Earlier quoted context omitted.
I agree that playing a game might not improve a class of skills in general like coordination or problem solving, but I don’t think it requires much study to determine improvement of skills directly used. For example, to improve your reading skills you need to practice reading. If a game is providing reading material and motivation to read, it will improve reading skills. Games can also drive motivation in other areas…
> Half the time I spent gaming was spent figuring out how to get the computer to do what I wanted which lead to a life long interest in technology. I remember the old days of "extended memory" which meant you needed slightly different configuration files for each game. That meant if you wanted to play a bunch of games, it made sense to learn how to write a bat script to config according to what you wanted to play. Yo…
Re: China has forbidden under-18s from playing games for more than three hours/week
#265I wonder why China feels so afraid of games.
Most of them are addicting time wasting shit. Especially mobile games, good God. Show me a mobile game that has a good story, little grind, works offline and sells for ~$60 with no in-game purchases. Phones are as capable as a PS3/PS4 these days, too.
Re: China has forbidden under-18s from playing games for more than three hours/week
#266I am appalled by all the supportive comments in this thread. Why are HN users so comfortable with authoritarian government? It’s about more than just online games. It’s about control. I’m sure the great firewall is perfectly fine as well?
Actually though this is a fucking big brother atrocity of a policy that people will inevitably circumvent and the government will pick and choose when to enforce.
Re: China has forbidden under-18s from playing games for more than three hours/week
#267I wonder how Blizzard is feeling about throwing in with the CCP right about now
They are probably too busy pretending to be activist and on the side of minorities in the western world, ie taking zero risks pretending to be virtuous. In the meantime the actual authoritarians who are persecuting religions and minorities are walking all over them and getting them to comply.
Re: China has forbidden under-18s from playing games for more than three hours/week
#268The rates of rule breaking and law breaking are much higher in China than they are in the West. One of my goals if I were in charge of the Chinese government would be to get that rate down by making what rules and laws I introduce easy to enforce (and easy to understand and to follow). In particular, if I were going to impose this kind of ban, I would've made it apply to everyone, not just under-18s. Well, actually,…
> a boy Seems odd that you’d only apply this to boys.
I was assuming (but do not want to defend the claim) that most of the children wanting to play more than the allowed amount of time will be boys.
Re: China has forbidden under-18s from playing games for more than three hours/week
#269Haven't we been through at least two generations of ubiquitous video games in the west? Is society noticeably different?
Nationwide BBSes (Compuserv, AOL, etc.) and then the Internet have made or accelerated societal change. People can congregate and share information at a scale that wasn't feasible before, and in particular marginalized groups have found strength in numbers that just wasn't possible before.
I think the 24 hour television news cycle (and the advertising it takes to support it) has also had more of an impact than games.
Re: China has forbidden under-18s from playing games for more than three hours/week
#270Here is the thing, those online games prey on inner mechanism of the human nature for profit, and kids are specially vulnerable, so to some extent, certain level of restriction would be desirable. Also note the general background of Chinese bureaucracy, especially at country level are almost all at Biden's age. Imagine their rage when their children abandon them for games and now it's their time to pay them back. Tha…
You're painting with far too broad of a brush here.