Earlier quoted context omitted.
The time I spent in virtual worlds as a child remains one of the most cherished experiences of my life. They brought me happiness at times when nothing else did. They stoked my imagination and gave me a sense of wonder. They were one of the few avenues I had for connecting with my peers. It wasn't some waste of time that I regret when I look back as an adult.
I spent a lot of time hiding away in my room - up late on the internet, playing video games, reading books, listening to music - often the kind aimed at the alienated. I felt alone, like i didn't belong. Some of it was my personality, some of it was how my parents raised me. Some was how that was juxtaposed against the culture/environment i was raised into. My parents pushed a lot of sports and i grew out of it - fav…
China has forbidden under-18s from playing games for more than three hours/week
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Re: China has forbidden under-18s from playing games for more than three hours/week
#182How are they realistically gonna enforce it?
Re: China has forbidden under-18s from playing games for more than three hours/week
#183Earlier quoted context omitted.
Do you have a source for that? From the article it sounds like the expectation is that all games should be implementing mechanisms to limit this. But that could just be poor reporting by Reuters ( not unsurprising for a breaking foreign government regulation change like this )
What about the Alibaba South China Morning Post then? https://www.scmp.com/tech/policy/article/3146918/china-limit...
> The notice also states that companies must strictly implement the real-name registration and login system in their games and not provide access to video games for those who are unregistered.
But nothing clarifying if they have drawn any distinction between online games that require a persistent connection to servers to function and “offline” games that are stand alone single player experiences with no online connectivity required.
Re: China has forbidden under-18s from playing games for more than three hours/week
#184Re: China has forbidden under-18s from playing games for more than three hours/week
#185https://translate.google.com/translate?hl=&sl=zh-CN&tl=en&u=...
Re: China has forbidden under-18s from playing games for more than three hours/week
#186Sadly when I hear news like this my first reaction is wondering when it’s coming to the US :-(
That's a pretty misguided reaction, considering there's no legal mechanism for this to be enforced in the US. Do you think the US gov is going to propose requiring all gamers to provide a real ID to prove age, and people will just be ok with that? No way in hell.
I don’t take anything for granted these days.
Re: China has forbidden under-18s from playing games for more than three hours/week
#187Wouldn't those kids grow up resenting the CCP? If the CCP keeps doing this long enough, they're going to have millions of sullen people and then all it takes is just one spark.
Re: China has forbidden under-18s from playing games for more than three hours/week
#188Re: China has forbidden under-18s from playing games for more than three hours/week
#189Re: China has forbidden under-18s from playing games for more than three hours/week
#190Earlier quoted context omitted.
> playing with a ball in a field might be better I categorize this as "maybe". If you're a physically fit child with good hand/eye coordination, playing ball is fun. If you're not, due to genetics, weight, or illness, it's closer to torment. Also, playing ball is almost always going to be competitive - there are no bots and only rarely cooperative objectives involved.
For me it was just always boring. I played pee-wee sports for a few years and I spent most of the practices and games staring up at the sky daydreaming. I couldn't relate to my peers over their interest in it (though I did relate to some of them over Pokémon when we had water breaks)